BF6 package loss on official servers/Time nudging issue?
Hello,
I have been having an issue since the launch of the game when trying to play on the official servers - each time I do so I end up having package loss to such an extent the game becomes unplayable. This issue doesn't exist in community servers. I saw in past threads it was mentioned this issue lies in time nudging, where if my game doesn't run on 60fps, it causes the package loss as the serves run in 60Hz. But from when checking the instructions given there, I couldn't understand if that was my issue or if it was a actual package loss. I attached the performance stats as well as network and a network trace I took to the games server, hoping it may help to identify where my issue lies. I should add, the spikes in GPU and CPU in the performance graphs was when launching gyazo to take a screeshot. Thanks in advance!