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PSA: Mouse Input is finally fixed in the game!
Edit: Old details left below for archiving, but as of today's update (09/06/2026) the mouse issues have now been fixed. Thank you for everyone's contributions, we can finally enjoy the game :) --- ORIGINAL POST --- Mouse input is broken, which ruins an otherwise well optimised game. This looks to be getting confused with poor frame timing in a lot of threads, but controller input is unaffected. For reference, I easily average over 100fps even on the bigger maps, but panning the camera with mouse input makes the game feel like it's running at 15fps despite no drops. In-game reporting confirms it's running perfectly, as CPU/GPU are always rendering within 10fps of eachother. Connect a controller though? Buttery smooth camera panning, and easy to track enemies. No hitches or stutters, just butter. I've tried: - All polling rates, from 125hz up to 4000hz - Toggling raw input on/off - Enabling/disabling Nvidia reflex - Changing USB ports, changing to different mice, wired/wireless - USB power saving etc all turned off - I even tried a driver/Nvidia CP restore, but as controller is super smooth, this was a long shot in the first place Unfortunately the game is unplayable using a mouse on PC due to this. It's next to impossible to track targets, and you quickly get a headache from the micro stuttering when panning. The effect is very similar to Helldivers 2 on PC, when you turn off 'Mouse Smoothing', as that game has serious issues with raw mouse input. Happy to hear suggestions on how to fix this. Mice tried: - Keychron M4 - Logitech G305 - Logitech G604 - Razer Naga Hyperspeed - AttackShark M1 I've also tried on an entirely different PC, same results. OLED as always exhacerbates the issue too, due to the awesome pixel response times. I fear many won't see it due to slower LCDs. Specs are: 5700x3d 3060ti 8GB 32GB DDR4 3600 CL16 AW3423DW (Gsync module version) This is on a fresh Windows install, up to date drivers (tried DDU as well to be sure), but honestly since it's running beautifully with a controller, this looks to be purely a mouse input issue. No other games exhibit this issue other than... Helldivers 2, and Battlefield V. BF1 is butter on mouse, as are BF3 and BF4. Helldivers 2 can be fixed by turning on mouse smoothing in game. I almost bought a GPU upgrade before testing the Xbox controller, saved myself £600. Latest CM post: Hi everyone, Thanks for sharing your experiences and feedback so far. We understand this issue is especially frustrating when it impacts your ability to play smoothly with a mouse. While we’ve asked for similar information before (here), to move forward and make meaningful progress, it is absolutely essential that you provide detailed and precise information responding to the specific request below. Giving vague comments without concrete details won’t help us troubleshoot, escalate, or investigate effectively. If you’re able to, please reply directly to this post by clicking the Reply button on this post. This keeps your info neatly organised and makes it much easier for us (and the studio) to track everything. Please avoid replying to the original post or posting at the bottom of the thread, as this makes it harder for everyone to follow the conversation. Here’s what would be super helpful for us to know: Mouse mode (wired or wireless) Mouse polling rate (e.g. 1000Hz) Whether you’re using mouse software (like Razer Synapse) Where your mouse is plugged in (PC, monitor, hub, etc.) Keyboard model and connection type (wired/wireless) Keyboard polling rate Whether you’re using keyboard software Where your keyboard is plugged in Monitor model Full PC specs (CPU, GPU with driver version, RAM) Full Windows OS version (not just "Windows 11") Whether Gsync or VRR is enabled Full screen mode (fullscreen, borderless, windowed) Which platform do you play on (EA app or Steam) Any overlays active during play (Discord, EA app, Nvidia overlay, etc.) CPU and GPU usage percentages while playing Whether the issue improves with a framerate cap (e.g. 125 FPS) The more details you can share, the better we can help. We know it’s a lot to ask, but this is the only way we can ensure the right information reaches the team and move things forward. Thanks so much for your patience and for helping us out with this. We really appreciate it!SolvedJyoosi22 minutes agoSeasoned Vanguard115KViews231likes1589CommentsMiddle East server issues
Middle East server is shutting down?? ,, from 3 days me and my friends,, and our Middle East community we playing in another server,, I hope this message reaches the responsible people for this issue,, we tried everything but still putting us in different servers,, thankselmatador_97723 minutes agoSeasoned Newcomer5.5KViews47likes307CommentsBattlefield 6 Store “No Offers Currently Available”
The bug which has been on the store for me for a while now just after the Night Fall update has constantly only showing Unit section. This is very annoying because I can’t access the free gift every week and I can’t purchase any skins, battlefield coins or anything else on the store, all I can see is the Strix Raiders and The 323. After 2 months the bug has changed and now says there are no items in the store it will refresh with items soon. This bug I have is on the Xbox series X. The recent bug now doesn’t have any offers available and now I haven’t been able to visit the store for around 2 - 3 months.1.3KViews1like93CommentsBF6 ANTI-CHEAT = CONSTANT BSODs.
Since last update ~2 days ago. Fix your **bleep**. And give us a 2XP extended event after you do, as many can't play now. --- Clean boot removes almost everything you can realistically control. If you still get a BSOD in BF6 under: Clean boot VBS/Memory Integrity OFF Other games stable Only BF6 triggers kernel crash Crash at match join / idle BF6 Then we’ve eliminated: ❌ Local software causes overlays startup apps ASUS / OEM utilities third-party services most driver conflicts outside core Windows stack ❌ “messy system” theory Your system is not “generally unstable” 🧠 What’s left (realistically) At this point, there are only 3 remaining classes of causes: EA AntiCheat kernel driver bug (MOST likely) This is now the leading hypothesis because: it is the only third-party kernel component involved it activates exactly at match join / protected process state it can crash even in clean boot your crash pattern matches anti-cheat initialization failure Typical behavior: IRQL_NOT_LESS_OR_EQUAL ntoskrnl “victim” stack trace (not root cause) crash during transition (menu → match) Windows kernel / driver interaction bug (less likely, but possible) Specifically: Windows 11 filter manager + security stack EA AntiCheat hooking into protected process APIs regression introduced in a recent Windows update But: would usually affect more than one anti-cheat/game we don’t see that in your system Hardware instability (currently weakest explanation) Still possible in theory, but your pattern strongly argues against it because: zero issues in other heavy games deterministic trigger (BF6 only) reproducible state-based crash (match entry / BF6 idle) Hardware faults don’t behave that cleanly. 🔥 The key insight from your clean boot test This is the important part: If BF6 still BSODs in clean boot, the trigger is inside BF6 + its kernel anti-cheat layer, not your system configuration. That’s a big narrowing step. This is the smoking gun. No ambiguity left. 💥 What actually caused your BSOD From your dump: STOP CODE IRQL_NOT_LESS_OR_EQUAL (0xA) REAL faulting module IMAGE_NAME: eaanticheat.sys SYMBOL_NAME: eaanticheat+49a2808 FAILURE_BUCKET_ID: AV_eaanticheat!unknown_function Stack confirms it: eaanticheat+0x49a2808 eaanticheat+0x60f240 → crash inside EA anti-cheat driver 🚨 Critical interpretation (this is the key point) Windows is not “guessing” here. It is explicitly saying: ❗ AEAntiCheat kernel driver accessed invalid memory at IRQL 0xff And more importantly: ❗ The faulting instruction is inside eaanticheat.sys, not ntoskrnl, not GPU, not memory 🧠 What this means in plain terms This is not: not CPU instability not RAM not GPU driver not Windows corruption not “some other driver interfering” It is: 💥 EA AntiCheat kernel driver dereferencing invalid memory during execution That is a direct driver bug or incompatibility, not a system issue. ⚠️ Why it only happens in BF6 Because: BF6 is the trigger that activates EA AntiCheat’s full kernel mode match entry = protected process escalation idle BF6 = heartbeat / integrity re-check both paths hit the same broken code path in eaanticheat.sys Other games don’t load this driver → no crash. 🧭 Bottom line (no guessing left) You now have a full chain: BF6 → EA AntiCheat kernel driver → invalid memory access → BSOD (0xA) That is 100% confirmed from the dump. ---Mortars from Enemy Spawn
So Mortars, The things that can be very vexing but there are ways to take them out. Hunting them down on foot, sniping them, using a drone, but if they are in the very rear of their spawn the only thing that can deal with them is counter fire from another mortar, but it has to be right in the thick of the fighting in order to reach them with their fire while the other mortar is completely risk free. Just wondering if this is working as intended or is there maybe something in the works like limiting mortar placement to half of the spawn closest to the enemy or something.Aquila_Invictus6 hours agoRising Scout8Views0likes0CommentsBF6 / BFV BSOD – eaanticheat.sys crash (AV_eaanticheat)
Both Battlefield V and Battlefield 6 are crashing on my system with either BSOD or CTD. BF6 often fails during: *splash screen (“Starting EA Javelin AntiCheat”) *shader compilation *loading into match BFV is more stable but can also crash. Crash signature (consistent across many dumps): *MODULE_NAME: eaanticheat *IMAGE_NAME: eaanticheat.sys *FAILURE_BUCKET_ID: AV_eaanticheat!unknown_function *Bugcheck: 0x1E / 0xA (varies) System: *Intel i5-14600K *RTX 4070 SUPER *MSI Z790 GAMING PLUS WIFI *Windows 11 (fully updated) What I've tried: *reinstalled EA AntiCheat *reinstalled BFV and BF6 *multiple NVIDIA driver versions (clean installs) *cleared shader / DirectX caches *SFC / DISM checks *memory Integrity tested on/off *PCIe Link State Power Management changed *fresh Windows install previously done Other games are stable. Stress tests (CPU/GPU/RAM) passes. The issue is, as far as I am aware, only present in EA titles using Javelin AntiCheat (BFV/BF6). Is this "eaanticheat.sys" (AV_eaanticheat!unknown_function) crash a known issue affecting some Intel 13th/14th gen + Z790/B760 systems?12Views1like0Commentsdrops are empty, weapons were disappeared from drops.
I have issue, all drops are empty, weapons were disappeared from drops, only my primary and secondary weapon are found and there is no more weapons. Before i found weapons with the red level but now i didn't find any weapons.Shafey-Al-Gamed6 hours agoNewcomer2Views0likes0CommentsRedsec lobbies not filling up
Matchmaking finds a game, and more often than not it fills up to half, then people start quitting. At some point the server stops finding players. If you stay in the lobby, everybody eventually quits and you are left alone. Entered 6 lobbies with my buddy tonight. They never filled up. We guit the game. Great game night. There has to be feedback on what the hell the server is doing. Or maybe just make players enter the lobby when there are enough players??? Playing on PS5 with crossplay off. And no I will not ever be enabling crossplay as long as its not input type restricted.664Views0likes1CommentMissed Country Flags
I missed the USA flag for the world cup. Is there any way you guys could redeem yesterday's flags for my account or something? Pretty Please? It would really suck to miss something so iconic just because I missed it in the shop for a day. Or bring them all back to redeem at the end of the World Cup?AydiiNiLe8 hours agoSeasoned Newcomer145Views4likes3CommentsRedSec Direct X crash!
I play BF6 on pc using the EA launcher app. I can play all out warfare and any multiplayer game mode. It only happens with your game in RedSec or Ranked. I tried downloading RedSec on steam and noticed it froze from time to time in between matches. The game would not exit properly to the main menu when quitting a finished match. RedSec And Ranked are unplayable for me on both Steam and EA App. Direct function "Hang Detected in waitForFrameFences. Timed out after 8000 ms. Waiting for Signalld: 17456. Last Signaled Fence Value: 17457. Unsignaled Fences: ("Graphics" stopped at 17455), " failed with DG_ERROR_DEVICE_HUNG ("The GPU will not respond to more commands") GPU: "NVIDIA GeForce RTX 5080", Driver: 61047. D: \dev\TnTCode\Packages\RenderCore2\RenderCore2\dev\source \platform\Dx12\SubmissionManagerDx12.cppThis error is usually caused by the graphics driver crashing; try installing the latest drivers.0ld_Man_Rage8 hours agoSeasoned Newcomer13Views0likes0CommentsRailway to Golmuld crashing
Playing season 3 late, hopped on for the first time in a month or so on PC, played a few matches, wanted to play Railway to Golmuld, went on custom browser and as soon as the loading screen happens the game crashes to my desktop, tried verifying integrity of files, crashes every single time, map is unplayable.RamRanchCowgirl8 hours agoSeasoned Newcomer17Views0likes0CommentsAnyone Else Upset About Pro Rewards Not Unlocking In Time?
I hate to be that guy but honestly I have no desire to ever get pro again after the shenanigans Battlefield Devs did with a THREE DAY window to unlock SEVERAL tiers of BF Pro Content- which by the way unlocked hellishly slow. So I got one and 1/3 rewards WHICH I PAID FOR by the way and you Devs made a post "Oh so sorry we are fixing this" and then proceeds not to! Yeah, not throwing my money away on BF Pro ANY MORE!!! Next time you Geniuses decide to run a LIMITED TIME BF Pro event, how about making it 2 WEEKS or 3 WEEKS so as to not rip off your paying customers who spent EXTRA to have MORE content. What the heck is the point of EXTRA PAID CONTENT if you CANNOT EARN IT! I want either a FULL REFUND of my money I spent on BF Pro or a drop of all the content I could not unlock on time!!BigCFor3338 hours agoRising Rookie36Views1like0CommentsOpening firing range, options = blank screen
Since installing 1.3.2.0 After opening the game, Training grounds > Firing range > Options Screen goes dark, no menu is visible in options. Solution > Go back to the main menu, open options within there, it displays normally. Repeat the above ^, this time options will display normally in firing range. Streamable link showing the issue - https://streamable.com/dd5vhoSolvedfluidz9 hours agoRising Traveler47Views0likes2CommentsLet’s stop pretending this is just “netcode issues.”
I honestly don’t understand what kind of “fairness” philosophy you’re trying to achieve here. Right now, Battlefield 6 doesn’t reward skill, positioning, or reaction time — it rewards whoever has worse latency. I’m on a stable low ping connection, I shoot first, land shots, take cover — and still die behind walls or get deleted in a single frame. Meanwhile, the other player seems to exist in a completely different timeline where none of that matters. This isn’t “lag compensation.” This is overcompensation to the point where the server is literally rewriting reality in favor of higher latency players. Gunfights don’t feel competitive — they feel pre-decided by the server before they even happen. If your system makes a 20ms player feel disadvantaged compared to a 100ms player, then something is fundamentally broken at the design level, not just “in need of tweaking.” At this point, it’s hard to tell whether I lost a fight because I made a mistake — or because the server decided I should lose. And that’s the fastest way to kill any FPS game. Let’s stop pretending this is just “netcode issues.” This is a design failure. You’ve built a system where: Shooting first doesn’t matter Taking cover doesn’t matter Having a better connection doesn’t matter So what exactly does matter? Because right now, gunfights feel random, inconsistent, and completely disconnected from player input. It honestly feels like I’m not fighting other players — I’m fighting your server reconciliation algorithm. If this is intentional, it’s a terrible direction. If it’s not intentional, then it’s even worse — because it means you don’t fully understand how broken it currently feels. Either way, this isn’t just frustrating — it’s unacceptable for a modern AAA FPS. I’m going to be very direct, because this needs to be said clearly: The current netcode and lag compensation in Battlefield 6 are not just “imperfect” — they are actively undermining the integrity of the game. You’ve created a system where having a better connection is a disadvantage. Let that sink in. In a competitive FPS, a player with lower latency should have more accurate feedback from the server, not less. Instead, what we have right now is the exact opposite: Low ping players die behind cover Shots don’t register consistently Enemies with higher latency appear to “win” trades they should lose This isn’t just a bad experience — it’s a fundamental contradiction of how multiplayer shooters are supposed to work. At this point, the biggest problem isn’t even the bugs themselves — it’s the lack of confidence players have in the outcome of every gunfight. When players start questioning whether the game is deciding fights for them, you’re no longer dealing with balance issues — you’re dealing with a trust issue. And trust, once lost, is extremely difficult to recover. Right now, Battlefield 6 doesn’t feel like a skill-based shooter. It feels like a network experiment that hasn’t been tuned for real-world conditions. This needs to be acknowledged properly, not brushed off as minor inconsistencies. Because from a player perspective, this is one of the most damaging issues the game currently has.SolvedTEp-LittleBoy11 hours agoRising Traveler795Views17likes19CommentsI'm disappointed, even though I'm a huge fan—I hate on COD
This isn't a 'the game just came out and bugs need to be fixed' situation. Every time I try to exit to the menu mid-game, I have to press Alt+F4 because the game crashes. What on earth are you doing, EA? Another thing is that the EA app keeps throwing error 500 and disconnecting from everything, so you have to restart it. It's an absolute joke.6Views0likes0CommentsPC Crashing randomly in BF6
Hey everyone, Maybe some of you are experiencing the same issue, or perhaps someone has a solution. My PC randomly crashes while playing Battlefield 6. The screen goes black, and I have to press the reset button to restart the system. At this point, I've narrowed the issue down and suspect that it might be related to the Xbox App and the Microsoft GameInput Service. For some reason, Battlefield 6 doesn't seem to get along with either of them. The Microsoft GameInput Service keeps getting triggered and reconfigured, and immediately afterward, the PC crashes. Microsoft Support has already remotely connected to my PC and ruled out any hardware defects. Their recommendation was to contact the game developer instead. I also made a fresh Windows 11 install, no change. I've already tried disabling the Microsoft GameInput Service, but it still gets triggered somehow. Does anyone know anything about this issue or has experienced something similar? I also can't uninstall it permanently. After every reboot—or sometimes even while Windows is running—it simply gets reinstalled automatically by Windows.myR_x1reN12 hours agoSeasoned Newcomer41Views0likes1CommentBSOD IRQL_NOT_LESS_OR_EQUAL
Hello, I'm playing BF6 since launch, and since the latest update I'm having a BSOD saying " IRQL_NOT_LESS_OR_EQUAL" after 5-20mins playing. My configuration : NVIDIA 4080 Super i7 14700K B760 Plus WIFI 32Go DDR5 5200 The dmp file says it crash because of eaanticheat.sys I've reinstalled EAAnticheat, BF6, repair, clear EA cache, sfc scannow done. I've seen that a lot of i7 14700K had a problem but it never happened to me until now. So I've tried this recommended configuration in BIOS/Windows : CPU Core/Cache Current Limit Max : 551.75 Long Duration Package Power Limit : 125W Package Power Time Window : 448 Undervolt : -0.05 Memory Integrity off in Windows It's still crashing and I don't know what to do now...SolvedXalexers12 hours agoSeasoned Rookie285Views1like4Comments
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