ANTI- CHEAT Error: (7) (1053)
EA Javelin Anticheat encountered an error. Please restart your PC.: C:\Program Files\EA\AC\EAAntiCheat.GameService.exe ( 7 ) ( 1053 ) Session ID: hy03VSDkurDxjI/gts3KSyskC8B6YttaIUpDJT4UZamSXGw0 Previous Session ID: n/a Previous Service Session ID: n/a Secure Boot: YES BIOS: UEFI Reinstalled Game: YES Uninstalled/ Reinstalled ANTICHEAT: YES Crashes after the Starting EA Javalin AntiCheat: Please helpUpdated AFK - wayyyyyyy to quick
Hey EA, The AKF (away from keyboard) is too quick. There was nothing wrong with it before. It was fine as it was. I have timed it and it looks like it only 1:40 seconds before you get booted. They doesnt give me any time to grab my coffee that I left in the kitchen. Answer a knock at the front door. Lets me go take a wee - without me losing my current 20+ mins of game play. Common EA - This is real life. People need to do a few other things sometimes that takes more than 1 minute 40 seconds. Why on earth do you keep changing stuff that doesn’t need changing. You need to start asking for VOTES from the gamers to justify some of the changes your are making. Its messing up the game play. Kind Regards, Kenny Balharry.Battlepass Final Path won't activate.
Got to the final "prestige" path but it's broken and won't activate. I click on activate path, then go out and it automatically deactivated. This is really annoying because I completed the token missions for Week 9 and they didn't get added to the path.28Views0likes3CommentsPSA: Mouse Input is finally fixed in the game!
Edit: Old details left below for archiving, but as of today's update (09/06/2026) the mouse issues have now been fixed. Thank you for everyone's contributions, we can finally enjoy the game :) --- ORIGINAL POST --- Mouse input is broken, which ruins an otherwise well optimised game. This looks to be getting confused with poor frame timing in a lot of threads, but controller input is unaffected. For reference, I easily average over 100fps even on the bigger maps, but panning the camera with mouse input makes the game feel like it's running at 15fps despite no drops. In-game reporting confirms it's running perfectly, as CPU/GPU are always rendering within 10fps of eachother. Connect a controller though? Buttery smooth camera panning, and easy to track enemies. No hitches or stutters, just butter. I've tried: - All polling rates, from 125hz up to 4000hz - Toggling raw input on/off - Enabling/disabling Nvidia reflex - Changing USB ports, changing to different mice, wired/wireless - USB power saving etc all turned off - I even tried a driver/Nvidia CP restore, but as controller is super smooth, this was a long shot in the first place Unfortunately the game is unplayable using a mouse on PC due to this. It's next to impossible to track targets, and you quickly get a headache from the micro stuttering when panning. The effect is very similar to Helldivers 2 on PC, when you turn off 'Mouse Smoothing', as that game has serious issues with raw mouse input. Happy to hear suggestions on how to fix this. Mice tried: - Keychron M4 - Logitech G305 - Logitech G604 - Razer Naga Hyperspeed - AttackShark M1 I've also tried on an entirely different PC, same results. OLED as always exhacerbates the issue too, due to the awesome pixel response times. I fear many won't see it due to slower LCDs. Specs are: 5700x3d 3060ti 8GB 32GB DDR4 3600 CL16 AW3423DW (Gsync module version) This is on a fresh Windows install, up to date drivers (tried DDU as well to be sure), but honestly since it's running beautifully with a controller, this looks to be purely a mouse input issue. No other games exhibit this issue other than... Helldivers 2, and Battlefield V. BF1 is butter on mouse, as are BF3 and BF4. Helldivers 2 can be fixed by turning on mouse smoothing in game. I almost bought a GPU upgrade before testing the Xbox controller, saved myself £600. Latest CM post: Hi everyone, Thanks for sharing your experiences and feedback so far. We understand this issue is especially frustrating when it impacts your ability to play smoothly with a mouse. While we’ve asked for similar information before (here), to move forward and make meaningful progress, it is absolutely essential that you provide detailed and precise information responding to the specific request below. Giving vague comments without concrete details won’t help us troubleshoot, escalate, or investigate effectively. If you’re able to, please reply directly to this post by clicking the Reply button on this post. This keeps your info neatly organised and makes it much easier for us (and the studio) to track everything. Please avoid replying to the original post or posting at the bottom of the thread, as this makes it harder for everyone to follow the conversation. Here’s what would be super helpful for us to know: Mouse mode (wired or wireless) Mouse polling rate (e.g. 1000Hz) Whether you’re using mouse software (like Razer Synapse) Where your mouse is plugged in (PC, monitor, hub, etc.) Keyboard model and connection type (wired/wireless) Keyboard polling rate Whether you’re using keyboard software Where your keyboard is plugged in Monitor model Full PC specs (CPU, GPU with driver version, RAM) Full Windows OS version (not just "Windows 11") Whether Gsync or VRR is enabled Full screen mode (fullscreen, borderless, windowed) Which platform do you play on (EA app or Steam) Any overlays active during play (Discord, EA app, Nvidia overlay, etc.) CPU and GPU usage percentages while playing Whether the issue improves with a framerate cap (e.g. 125 FPS) The more details you can share, the better we can help. We know it’s a lot to ask, but this is the only way we can ensure the right information reaches the team and move things forward. Thanks so much for your patience and for helping us out with this. We really appreciate it!Solved122KViews231likes1624CommentsUnnecessary Scope Change - SSDS 6.00X
Hey, Whats happened to the SSDS 6.00X. It was awesome as it was. It was clean crisp sharp- perfect. Until today. Why? Why on earth have you added a thicker red / black lines. Its terrible. There was nothing wrong with it. You guys should at least start VOTING to make changes and let players decide. You keep changing things that are not broken and don’t fix the items that are broken. Kind Regards, Kenny BalharryDeployment of the Deployable Cover.
Can we get a fix in for the deployment of the Deployable Cover - that 99% of the time will not even deploy on flat surface because of a spec of dust? The amount of seconds and deaths thatI have received whilst trying to find a suitable location for it - on a floor that is completely flat with nothing on it. You should be able to put it pretty much anywhere - on a flat surface or on bricks or certain corners. On rubble. Its very finicky to deploy. Your moving up / down / left / right waiting for the red colour to change and by then the enemy have seen you and killed you... Kind Regards, Kenny BalharryDeep Six event / update bugs
Noticed some new, um, features after today's update. The distance meter (or whatever this thing is called) disappeared from the interface. I mean the one where you can choose between 100 to 500 meters on DRMs and sniper rifles. Sorry, don't know the English word for it. It still works, but it's not in the interface anymore. I spawned in IFV that was abandoned by its driver (my squadmate was the gunner). So I spawned as the driver, and the interface was totally broken: all the seats were shown as empty, and I had half of my soldier's loadout and half of someone else's in the right corner, instead of IFV's loadout icon. The Battle Pass points from the weekly challenges I earned today didn't count in my progression until I manually chose "activate path" and reloaded the game (by the way, remove this motherducking pop-up window with BF pro reminder; it's extremely annoying, and because of that I'M NOT BUING IT). Maybe it's fixed, but I can't know since it's not friday. Last two weeks, when I tried to join any of the Friday Night Battlefield servers from the main menu, the game would send me back to main menu after the attempt of loading the map.When do the bot soldiers head out to sea?
It has been a long time since maps like Tsururifu and Wake Island were implemented, yet I have never seen bot soldiers on them, and the game still requires 32 players to start a match. I seem to recall that the first update of Season 4 improved how bot soldiers behave in water, so I had assumed there might be some underlying issue. However, when I went to the Wake Island map in Portal for an FNB mission, I encountered bot soldiers. I had hoped they would be added to the official servers in the next update, but there was no mention of it in the patch notes—even though others had reported the same issue before me. I don't recall seeing any message from the Community Manager about it; I wonder when this will finally be fixed?Stop bugging me about Battlefield Pro
I'm sick of it. Every time I open the battle pass, it flashbangs me with BATTLEFIELD PRO PRO GET IT BATTELFIELD PRO LOOK AT THE STUFF YOU GET BUY IT BUY. Bro it's $40 AUD. I'm not buying it for a 3 month season. If it were a one time thing that give you it permanently I might have done it at the start of the game. So please stop forcing the page open every time I check the pass progression.Solved41Views2likes3Comments