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Marius1982's avatar
Marius1982
Seasoned Newcomer
1 day ago

Bullet Register and Lag

Wow I'm in New Zealand and I can say this game is getting worse and worse. I get killed with 3 bullets and I empty out magazines. Or I shoot first die first 90% of the time. And worse of all I have a 1 Gig line. And Lag is so bad.

3 Replies

  • I'm in Aus, and I still have moments I go "get f***ed".. however, I did spend way too long trying to fix this issue at launch. I can say my WTF moments are down considerably, par ofcourse the usual BF moments. 

     I reckon a few things here might help you out. Hope it helps:

    Easy / Most useful:

    1) Use a wired Ethernet connection

    2) Check for CGNAT and opt out if needed. If your ISP uses CGNAT, online gaming can suffer.
    Contact your ISP and request: "GNAT opt-out" or a "static/public IPv4".

    If your ISP offers a static IP or CGNAT removal option, do that BEFORE chasing dozens of smaller tweaks.
    I reckon this is what fixed my connection packet loss outright. 

    3) Switch from an automatic DNS to known DNS provider, ie.
    1.1.1.1
    1.0.0.1

    Medium Difficulty — router tweaks

    1) Make sure UPnP is ON

    2) Remove conflicting manual port forwards

    3) Turn Flow Control OFF on the router
    If your router exposes Flow Control RX/TX settings:
    Turn RX OFF
    Turn TX OFF

    4) Set router Internet/WAN negotiation speed to Auto
    If your router has an Internet Port Negotiation Speed option:
    set it to Auto

    5) Verify MTU
    Check your MTU, especially if you are on PPPoE-based internet.
    Bad MTU can cause:
    fragmentation
    packet issues
    odd disconnects
    inconsistent game traffic behaviour

    6) Reboot and test

    (If applicable) PC only  - Windows NIC / driver / advanced tuning


    Go to:
    Device Manager → Network adapters → your Ethernet controller → Properties → Advanced

    Recommended adapter settings:

    • Speed & Duplex
    • Auto
    • Energy-Efficient Ethernet / Advanced EEE / Green Ethernet
    • Disabled
    • Flow Control
    • Disabled
    • Interrupt Moderation
    • Disabled
    • Receive Side Scaling (RSS)
    • Enabled
    • TCP Checksum Offload (IPv4/IPv6)
    • Enabled
    • UDP Checksum Offload (IPv4/IPv6)
    • Enabled
    • Large Send Offload v2 (IPv4/IPv6)
    • Enabled
    • Receive Buffers
    • medium-high, roughly 512 to 1024 if your driver allows it
    • Transmit Buffers
    • default or moderate, roughly 256 to 512
    • Jumbo Frame / Jumbo Packet
    • Disabled
    • NS Offload / ARP Offload
    • Enabled/Default
    • Priority & VLAN / VLAN ID
    • Disabled
    • WOL & Shutdown Link Speed:
    • 10 Mbps First or your preferred low-power option (Irrelevant)
    • Gigabit Lite
    • Disabled
    • Power Saving Mode / Selective Suspend / Green features
    • Disabled
    • Shutdown Wake-on-LAN
    • Disabled
    • Wake on Pattern Match
    • Disabled, unless you specifically rely on it.

    APPLY > Reboot Windows.

  • Marius1982's avatar
    Marius1982
    Seasoned Newcomer
    14 hours ago

    EA don't give a Rats **bleep** about the issues. I had high hopes for this game and they screw everyone over. Fix the bloody game. Every time I play I literally have bullet register issues I watch the replays and 50% of bullets don't register.

  • BulletSponge09's avatar
    BulletSponge09
    Seasoned Newcomer
    1 day ago

    The hit registration is truly laughable.  I've had times where I will empty an entire magazine into an enem,y at point blank range, and nothing...nothing happens... but the enemy can hit me twice for ~50 damage total...and it kills me.  Sometimes the enemy, at point blank range, with me holding down the fire button, will kill me with 6 shots before my weapon even fires once.  

     

    But the truly laughable part is that, in the technical issue section, there is a post from EA asking about Hit Reg, rubberbanding, etc, and its CLOSED because they "SOLVED" the issue.  Clearly they haven't solved it and simply don't want to hear about the terrible hit reg any more.

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