[BF6] Share Your Experience: Hitreg, Rubberbanding, and Connection Icons
Hey everyone 👋 We’re taking a closer look at reports related to hit registration issues, rubberbanding, and how the current connection warning icons behave during matches. Some players have mentioned that these issues occur consistently for them, and we’d love to gather more real-world in-game examples to help us understand what’s happening in different situations. If you experience these issues regularly and are willing to share screenshots or short videos, your contribution would be extremely helpful. What We’re Looking For 1. Rubberbanding or connection-feeling issues If you see warning icons frequently or experience movement stutters/teleporting: Please share: A screenshot or short video If you’re sharing screenshots, make sure to attach them to your post -- do not embed them. This helps ensure they display correctly for everyone. With the Simple Performance Overview enabled With the Full Network Overlay enabled These help us understand whether the in-game icons match what’s actually happening with your performance or connection at that moment. 2. Consistent hit registration problems If hitreg regularly feels off for you: Please share: A short video showing the moment(s) where it happens With both overlays enabled (Simple Performance + Network Overlay) This allows us to distinguish between true network issues and client-side performance issues that can sometimes appear similar. How to Enable the Overlays Below are the steps for both PC and console players. 🎮 Console (PS5 / Xbox Series) Simple Performance Overview Open Settings in the game menu. Go to Graphics. Scroll to Performance Overlay (sometimes under “Advanced”). Turn it On, choosing either: Simple, or Advanced/Extended (if available) Network Overlay Open Settings. Go to Network, or Gameplay → Advanced, depending on your layout. Enable Network Performance Overlay or Network Graph. Once enabled, you’ll see indicators like latency, packet loss, and connection stability. 🖥️ PC Simple Performance Overview Open Settings. Go to Graphics. Scroll to Advanced. Enable Performance Overlay. Choose Simple or Advanced/Extended. Full Network Overlay Open Settings. Go to Network or Gameplay → Advanced. Enable Network Performance Overlay or Network Graph. Optional PC console command method (Only if you’ve enabled the console in settings.) Go to Settings → System, enable Command Console. Press ~ (tilde) in-game. Use the command: PerfOverlay.DrawFps 1 To turn it off: PerfOverlay.DrawFps 0 How to Share Your Screenshots/Videos Please upload your clips using: Google Drive OneDrive Dropbox Imgur Streamable YouTube (unlisted is fine) Important: Ensure your link is set to public or “Anyone with the link can view.” Private links cannot be opened. If you’re sharing screenshots, make sure to attach them to your post -- do not embed them. This helps ensure they display correctly for everyone. What Happens After You Share We may reply with follow-up questions or ask if you are open to trying a couple of small tests (like adjusting FPS caps or checking CPU usage). This is completely optional and intended only to help narrow down the causes. We’re not making promises about outcomes -- the goal here is simply to gather clear, consistent examples so we can better understand what players are experiencing. How to Participate When posting your report, please include: A public link to your screenshot/video A short description of what happened Your platform (PC, PS5, Xbox Series) Whether the issue is consistent/reproducible for you Thanks to everyone who takes the time to share examples -- it genuinely helps move these investigations forward and improves the experience for all players.3.3KViews12likes112CommentsPSA: Mouse Input is broken in this game (looks similar to bad frame timing)
Mouse input is broken, which ruins an otherwise well optimised game. This looks to be getting confused with poor frame timing in a lot of threads, but controller input is unaffected. For reference, I easily average over 100fps even on the bigger maps, but panning the camera with mouse input makes the game feel like it's running at 15fps despite no drops. In-game reporting confirms it's running perfectly, as CPU/GPU are always rendering within 10fps of eachother. Connect a controller though? Buttery smooth camera panning, and easy to track enemies. No hitches or stutters, just butter. I've tried: - All polling rates, from 125hz up to 4000hz - Toggling raw input on/off - Enabling/disabling Nvidia reflex - Changing USB ports, changing to different mice, wired/wireless - USB power saving etc all turned off - I even tried a driver/Nvidia CP restore, but as controller is super smooth, this was a long shot in the first place Unfortunately the game is unplayable using a mouse on PC due to this. It's next to impossible to track targets, and you quickly get a headache from the micro stuttering when panning. The effect is very similar to Helldivers 2 on PC, when you turn off 'Mouse Smoothing', as that game has serious issues with raw mouse input. Happy to hear suggestions on how to fix this. Mice tried: - Keychron M4 - Logitech G305 - Logitech G604 - Razer Naga Hyperspeed - AttackShark M1 I've also tried on an entirely different PC, same results. OLED as always exhacerbates the issue too, due to the awesome pixel response times. I fear many won't see it due to slower LCDs. Specs are: 5700x3d 3060ti 8GB 32GB DDR4 3600 CL16 AW3423DW (Gsync module version) This is on a fresh Windows install, up to date drivers (tried DDU as well to be sure), but honestly since it's running beautifully with a controller, this looks to be purely a mouse input issue. No other games exhibit this issue other than... Helldivers 2, and Battlefield V. BF1 is butter on mouse, as are BF3 and BF4. Helldivers 2 can be fixed by turning on mouse smoothing in game. I almost bought a GPU upgrade before testing the Xbox controller, saved myself £600. Latest CM post: Hi everyone, Thanks for sharing your experiences and feedback so far. We understand this issue is especially frustrating when it impacts your ability to play smoothly with a mouse. While we’ve asked for similar information before (here), to move forward and make meaningful progress, it is absolutely essential that you provide detailed and precise information responding to the specific request below. Giving vague comments without concrete details won’t help us troubleshoot, escalate, or investigate effectively. If you’re able to, please reply directly to this post by clicking the Reply button on this post. This keeps your info neatly organised and makes it much easier for us (and the studio) to track everything. Please avoid replying to the original post or posting at the bottom of the thread, as this makes it harder for everyone to follow the conversation. Here’s what would be super helpful for us to know: Mouse mode (wired or wireless) Mouse polling rate (e.g. 1000Hz) Whether you’re using mouse software (like Razer Synapse) Where your mouse is plugged in (PC, monitor, hub, etc.) Keyboard model and connection type (wired/wireless) Keyboard polling rate Whether you’re using keyboard software Where your keyboard is plugged in Monitor model Full PC specs (CPU, GPU with driver version, RAM) Full Windows OS version (not just "Windows 11") Whether Gsync or VRR is enabled Full screen mode (fullscreen, borderless, windowed) Which platform do you play on (EA app or Steam) Any overlays active during play (Discord, EA app, Nvidia overlay, etc.) CPU and GPU usage percentages while playing Whether the issue improves with a framerate cap (e.g. 125 FPS) The more details you can share, the better we can help. We know it’s a lot to ask, but this is the only way we can ensure the right information reaches the team and move things forward. Thanks so much for your patience and for helping us out with this. We really appreciate it!Solved62KViews216likes857CommentsConnection error icons, severe lag, rubber-banding every match
I’m unable to play the online portion of the game at all due to how bad the connection is. I have no issues with any other multiplayer game. How do I fix them for Battlefield 6? Also, how do I actually create a ticket? I make attempts to only to be told to contact an EA Advisor12Views0likes0CommentsMatchmaking broken (parties with users in dif regions)
Hello everyone As of about a week ago, something has changed in how matchmaking works on all game modes specifically effecting users with party members in different regions. Context - I'm based in Australia and I've been playing with a friend based in the UK since launch. Matchmaking would always place us in the ASIA region EA servers which split our pings to around 150ms each (not great but completely playable for both of us) - we've been playing BF6 since the beta and have around 150h of playtime together in this scenario. Since last week, no matter what - it will always place us in the European servers. Doesn't matter if I'm the party leader or not, if cross play is on or not, if I'm playing on PC or my PS5. The results are always the same. Before the change: (AU) Myself: Ping 150ms (UK) Friend: Ping 160ms * Assumption here is that matchmaking would place us in the ASIA servers splitting our ping evenly. Since last week: (AU) Myself: Ping 310ms (unplayable) (UK) Friend Ping 20ms It doesn't matter the game mode (all playlists do it), the results are always the same. All matchmaking will place us in the European EA servers. As soon as he leaves the party, I can match make right away and my ping is back to 20ms (defaults to Oceania, as expected). I'm mentioning this so not to confuse this as a connection issue on my end or anything like that. I'm 100% convinced matchmaking has been tweaked. This means we can no longer play any official game modes together forcing us to use unpopulated community servers which just isn't fun at all. Can someone at EA confirm why this change has been made, or is it a problem, and can we revert back to how it was working before? I've already reached out to EA support but all they could provide me is that "the feedback has been sent to the studio" and to "check the announcements". Can someone please look at this issue seriously. I'm gutted I can't play with my friends back in the UK anymore and it was working just fine for us before.18Views0likes0CommentsPacket losses in large scale BF6 modes
I have terrible packet losses in large scale BF6 modes (like in escolate and breakthrough). My TN goes up to 800+ms. But it happens specifically in large scale modes. In modes like redsec or rush everything is good. I checked my internet connection, switched to cable ethernet, updated drivers, flushed dns, changed dns servers to google (8.8.8.8 and 8.8.4.4) and everything that is usually recommended for fixing packet losses, but nothing helped. Can you help me soplve and understand if this is a problem on my end, or maybe a BF6 servers after all will be forever gratefull, thanks! (I'm playing from Italy)134Views3likes8CommentsHorrible performance on 60hz servers
Hi, I have a Ryzen 7 5800x3d and XFX 6800 XT. I spent almost days trying to tweak/optimize my machine. The game is smooth like butter in single player and on community servers. On the official servers (60 hz ones) the game feels like slow-motion (as if something was choking the performance). My connection, frametime and framerate are great and stable, so I do not understand, wtf is the issue. Any help is very appreciated! I am really surprised, how this game's performance was so adored, as I read tens/hundreds of performance issues posts every day. Here are my specs:Solved92Views0likes8CommentsTN over 600 ms
Hi all, Since the launch of the game I've been suffering horrible lag when playing big game modes (32vs32), but smaller ones (16vs16 or 8vs8) were working fine. Today I decided to activate all network graphics to try and see what was going on. In the match I could see that I had no packet loss at all, but I saw two things My latency variation was 7-8 ms, which is not fine but I don't think is the issue My TN was way over 600 when the game was lagging. I have no idea what is this TN but I'm quite positive that's the problem. How can I fix this? My specs: CPU: i7-11700F @ 2.5GHZ RAM: 16GB GPU: GeForce RTX 3060 II have 100 Mbps via cable from Estonia. The game is optimized using Nvidia app If you could help me I would really appreciate it, as I love the game but I can't play it.69Views0likes3CommentsAudio Delay/Desync
Lately, my audio has been having major issues. Some things like reloading, vehicles, defibs, voicelines, etc., seem to trigger really late or sometimes not at all, while other things like gunshots and hitmarkers consistently play on time. So far, I have tried verifying files, different output devices, all sorts of Windows and BF 6 audio settings, checked drivers, checked Windows updates, and deleted and redownloaded the game. Redownloading the game seems to be a somewhat unreliable temporary fix, where after redownloading, all audio plays on time without cutting out for a while, and it sounds great. But without fail, it always starts bugging out again eventually. Sometimes after just a few matches, sometimes hours of playtime, but redownloading is the only thing l've found to "reset" it. My PC more than meets the game's recommended specs and doesn't have any issues keeping high framerates without any performance drops at high and ultra settings. The game doesn't seem to be using too much RAM, CPU, or GPU when checking task manager and I have no similar issues on any other games so l'm just at an absolute loss. If anyone else has experienced this or has found a fix, PLEASE let me know.