Constant Crashing to Desktop
The game consistently crashes to desktop with an access violation when running in DirectX 12 with DLSS enabled. Multiple crash dumps show the same faulting instruction inside the Frostbite upscaler validation path (ffxFsr2ResourceIsNull). The crash occurs without changing settings mid-session and persists after deleting and regenerating the local settings folder.
System Configuration
- GPU: NVIDIA RTX 3080 Ti
- Driver: Latest WHQL at time of testing
- OS: Windows 10 x64 (10.0.19041)
- API: DirectX 12 (forced)
- Display Mode: Fullscreen Exclusive
- DLSS: Enabled
- NVIDIA Reflex: Disabled
- Dynamic Resolution / FSR / XeSS: Disabled
- no third-party overlays
Steps to Reproduce
1. Launch the game using DirectX 12
2. Enable DLSS (any mode)
3. Disable NVIDIA Reflex
4. Play normally without changing graphics settings
5. Crash occurs during normal gameplay, often during match transitions or respawn
Crash to desktop with access violation (0xC0000005). Crash dumps consistently point to bf6.exe!ffxFsr2ResourceIsNull.
Multiple minidumps show identical faulting instruction and stack trace. Failure modes include invalid pointer write and NX (non-executable memory) faults, suggesting an engine-side upscaler resource lifetime issue. No GPU driver modules appear in the crashing stack.
Hope this can be addressed soon. If anyone has similar experiences and fixes in the mean time please let me know.