Another day, another crash dump pointing to the exact same engine level signature.
The signature is unchanged: Failure Hash: {265cbc3d-0f53-afc4-26f5-62f7bba0764f}
Same fault: bf6!ffxFsr2ResourceIsNull + 0x2272271
mov rax, qword ptr [r14+30h]
Just like the previous crashes, a worker thread tried to query a property at offset +30h within an internal resource structure (r14), but the target memory block was uninitialized or already freed by a parallel thread in the Frostbite renderer.
How much of a collection of consistent minidumps, proving a persistent engine-level race condition in the FSR2 pipeline, do I need to provide before someone will have a look at it?
PLEASE EA TECH, PLEASE LOOK AT IT.