Forum Discussion
Hello again are you still experiencing DXGI_ERROR_DEVICE_REMOVED or DXGI_ERROR_DEVICE_HUNG??
I just checked the BF6 files and noticed that DICE updated the FFX SDK files for the upscaling function! Also, it seems they’ve now fixed the FPS drops on the spawn selection screen!
Played yesterday and today for about 5ish hours with FSR on balanced mode and didn't get a single error. AMD anti-lag was also on. However, most of my playtime have been on the newer maps available on the free week. The only "OG" i got was the golf course one (i think it's the only one available).
Dunno if the map pool has anything to do with this error but it's something to consider.
Anyway, i think it's too soon to say it has been fixed. A patch note would have been welcome.
What do you think?
- Argos_Odeus2 months agoNew Traveler
The only reason DICE updated the SDK files was most likely to allow RX 9000 series GPUs to run the FSR 4.1 upscaler (instead of the old 4.0.2 one). In my opinion, I doubt they even noticed that issue which I mentioned.
Furthermore, going back to what you said: when I’m playing on the Manhattan Bridge map, I experience some awful stutters that occur at random times. So yeah, the maps themselves could be the cause (I have no doubt about that). As you can tell, the new map ‘Hagental Base’ is much more polished than the nine maps from Season 1. So a big factor could definitely be the maps themselves.