DXGI_ERROR_DEVICE_REMOVED or DXGI_ERROR_DEVICE_HUNG
In my experience, turning off overclock is preventing crashes. This does not fix everyone's issue.
I can only play for a couple minutes, and I get this error message.
Direct function "m_submitFencePlat->GetCompletedValue" failed with DXGI_ERROR_DEVICE_REMOVED ("The video card has been physically removed from the system, or a driver upgrade for the video card has occurred. "). GPU: "NVIDIA GeForce RTX 4060 Ti", Driver: 58142. D: \dev\TnT\Code\Packages\RenderCore2\RenderCore2\dev\sourc e\platform\Dx12\SubmissionManagerDx12.cpp. This error is usually caused by the graphics driver crashing; try installing the latest drivers.DeviceRemovedReason: DXGI_ERROR_DEVICE_HUNG ("The GPU will not respond to more commands").
I tend to get the Device HUNG or Device REMOVED errors at totally random. I cannot seem to find a consistent way to make it more or less frequent. Sometimes it'll take an hour or two, sometimes it'll take minutes. I also noticed that this issue is most prevalent after Season 2's launch. Did not have the problem between January and February.
It's also worth noting that I experience this issue EXCLUSIVELY IN BATTLEFIELD 6, no other title behaves like this.
My GPU is older, so I performed some resolution attempts with that in mind, to no avail (running in DX11, disabling REBAR, and setting mobo PCIE version to 3)
Things I have done to try to fix this, in order;
Run the game at minimal settings, custom with all AI services disabled (res scaling and frame gen)... Run the game at maximum settings, custom with all AI services enabled... Run the game in Windowed mode, Maximized Windowed, and Full Screen mode... Reinstalled GPU drivers cleanly, attempted an older GPU driver too... Updated Windows, used an older version of windows too... Run BF6 in DX11 mode. <--- I noticed for some reason I still get DX12 errors when doing this... Deleted the prosave file... Run while underclocking GPU and running GPU fan at max speed... Disabled REBAR in BIOS... Configured PCIE version to 3 instead of "auto" in BIOS... Reinstalled Windows... Created "TdrLevel" DWORD 32-bit Value in “HKEY_LOCAL_MACHINE -> SYSTEM -> CurrentControlSet -> Control -> GraphicsDrivers” and set it to 0 in Regedit. <--- since removed this since it made the cursor unusable upon Battlefield crashing... Reinstalled BF6... Updated BIOS... Updated Intel MEI.
As of right now, I get the device hung error most often, consistently 7~ minutes in playing.
Intel Core Ultra 7 265KF; 32GB DDR5 @5600MT/s; Titan V running version 582.28; Windows 11
I already didn't have faith, but at this point I am losing hope and I am about to request a refund for this title.
I cannot emphasize enough, Battlefield 6 is the ONLY title behaving like this...
I am running the normal intel recommended CPU settings/threshold for my CPU (above YT links). The Board is NOT overclocked but I have lowered the CPU to sync cores to 52x or 51x and running a normal XMP memory profile - which is quite normal for any memory requirements. Running XMP is what the memory is meant to do!
So before BF6 I was running a very STABLE undervolted board / cpu / RTX 4090 - with Nooooooo issues what so ever.
I have been running BF6 since its release. It seemed fine at the start in October 2025. Odd crashes but nothing major (All RTX Nvidia related driver / card removed errors etc). I also experienced the random PC power resets on occasions during BF6 startup/playing Breakthrough.
This started to get worse. It definitely seemed worse when Season 2 was released (unless just coincidence). So I went looking on google… fk me! sooo many issues and known fixes to try. It was getting to a point that about two weeks ago within 1 hr of booting up the PC the PC had power reset twice and crashed on every BF6 start up when loading into a game. It had even told me that my BF6 files were corrupted. It did the same thing for at least another 10 times in a row straight after each restart of BF6.
Anyway I have tried all the known google fixes.
Tried new and old Nvidia drivers. Left it on Nvidia version 581.42. That’s known to have the best stability.
Removed XMP memory and set to defaults.
Removed CPU setting and set to defaults.
Removed MSI Afterburner profiles.
- NONE OF THE ABOVE KNOWN FIXES WORKED FOR ME. BF6 IS STILL CRASHING!
I believe that over time hardware/components can breakdown and become very sensitive and start playing up. They don’t handle the voltages/12v/5v rails like they used to. I assume whatever the issue is – it’s pushing the graphics / card / memory / PSU to a very high threshold/limit. Could this be related to the onging random crash issues?
I nearly got to the point that I thought the PSU was broken or my RTX 4090 was busted. Or the mofsets on the board was failing. I nearly stripped the whole PC down and was thinking I'd need to start replacing parts and swapping them out for testing etc but then I thought…Look the PC is fine! It’s running an undervolt on the card the graphics and the cpu. It’s using less power / less volts / less heat. That’s gotta be a good thing right? Plus, no other games are causing this issue - its only BF6.
- THIS WORKED FOR ME FROM THIS POINT!
So, I put the PC back as it was to the original spec - with all the UNDERVOLTS (No Overclocks!)
I stayed on the Nvidia 581.42 driver.
I took a copy of the the working config folder (in case it crashed and got corrupt again!) I recommended that you do this! - C:\Users\<Name>\Documents\Battlefield 6\
I changed my BF6 Graphics to performance and lowered the spec a little. I kept textures high but lowered others. I basically followed this guide:
I think maybe/could the BF6 FPS option be trying to allow up to 240 FPS. I can’t recall if the Frame Rate Limiter was ON or OFF before? but I thought is BF6 trying to get 240 FPS all the time and that’s really going to push my OS and CPU and GPU to the point that something gives out and throws a reset/crash - then maybe I can back it off a little. Take the pressure off as such?
I made sure the following was set in GRAPHICS > ADVANCED SETTINGS:
Fixed Resolution Scale 100
Frame Rate limiter In Game ON
Frame Rate Limit in Game 240 - I DROPPED IT to 100 then tried 120 then 150 - and stayed on that. So far All OK!
Frame Rate Limiter - In Menu ON
Frame Rate Limit - In Menu 60
Frame Rate Limiter - in Background OFF
NVIDIA Reflex Low Latency ENABLED+BOOST
Upscaling Technique DLSS
Upscaling Quality QUALITY
DLSS Model 4.0
NVIDIA Frame Generation OFF
Future Frame Rendering OFF
Performance Overlay OFF
and yeahhhh so far it’s OK. I can’t say this will work for others… but there is nothing worse than having a game crash on you - so I hope this helps somebody. It’s been a week so far and I play every day and it seems stable since making these changes.
So yeah – if you have constant random crashes - Don’t overclock the PC/CPU/GPU. Try running a lower spec on graphic setting and drop the expected FPS frames? – See if it works for you. Good Luck Guys.
Im still encountering this issue as of 4/ 1 /2026. This is my second reply to this post.
EA ID / Steam ID: FearTheRedPanda OS Version: Windows 10.0.26200 Build 26200 GPU: Asrock Radeon RX 7900 XTX Phantom OC 24GB GPU Driver: 26.3.1 Date/Time the issue occurred: 4/ 1 /2026. 12:30PM Brief summary of your bug: If I do not underclock my GPU clock speeds, my game will crash on any mode around 5-15 minutes into loading into a game. DXGI_ERROR_DEVICE_REMOVED DirectX error pops up. Type of issue: Crash Mode where it occurred & Map: Campaign and Multiplayer. Any mode. DxDiag: I Attached my Dxdiag txt file
What worked for me (for the moment it seems) was repairing Javelin anti-cheat. Open your game folder, open the anticheat folder, run it, select BF6 from the list, press update
I updated the BIOS for both the motherboard and the graphics card. I reinstalled Windows and tried every driver available. I capped the FPS and set the graphics settings to low. Nothing worked.
On my second PC (i9 9900k + 5700XT), it runs smoothly and without any issues.
If you wanna keep your sanity, stay away from this game as I am about to do exactly that. Furthermore, the game mode from MW19 is called Ground War it basically has the same philosophy as the conquest mode from BF games minus the destructible environments.
Man that sucks. I was really close to buying it again.
I tried playing MW19 "large scale battles" (can't remember how they call it lol) but i guess it's not popular here in south america, could only get matches with like 200 ping. TDM was nice though.
I'm currently playing BF1 that i got for like 2 dollars, with all DLCs. It feels like it's the last Battlefield that developers actually cared for. It's so good that even the campaign is good lmao.
I get that it can be difficult to fix these types of errors, but since it is taking a while, perhaps a priority should be on rejoin-capability in REDSEC? Every three games, I get a waitForFrameFences error. Prior to disabling FSR via launch options, I regularly got an FSR-related error.
I've run out of things to try now.
Cleared shader caches, tried DirectX 11, Completely removed display drivers and reinstalled, underclocked RAM, underclocked GPU, disabled extended command list, disabled overlays, changed TdrDelay etc. etc. etc.
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