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Moonimoon93's avatar
Moonimoon93
New Novice
2 days ago

On Steam, native Dualsense stick movement problem

Hello everyone,

I am a controller player on PC who enjoys playing games with a controller rather than mouse and keyboard, and I was very excited to play Battlefield 6 on my PC with a Dualsense(TMR stick modified). During beta, I felt my aim is a bit off, and I thought it was just me being rusty since I didn't play much of FPS games on PC with a controller. After BF6 is launched, I started to play more and more, and realized it wasn't just my thumbs, but rather it was a controller issue.

When I use native Dualsense(no steam input) for haptic feedback and all, my right thumb stick movement acts like 8-directional d-pad. No true circular movement can be achieved. I set deadzone for both Steam and in-game setting to 0, yet joysticks behave like 8-directional d-pad. This limits micro adjustments when I use a sniper rifle, and overall aiming feels really off. Only solution I found is to use steam input. This do limits Dualsense adaptive trigger feature but I would rather aim more precisely than use adaptive trigger feature. 

I did use hidusbf, aka 'LordofMice' to overclock the usb port I use for connecting my Dualsense, and my Dualsense is modified with a set of TMR sticks(it's from Gulikit, I believe). I don't think these would cause this problem I am having, but who know. My center deadzone is set to 0 and axial deadzone  is set to 3.3 for both joysticks.

I haven't tried using a different usb port nor usb cable yet, but I am going to keep troubleshooting till I find an answer.

Does anyone have similar experiences? I can't seem to find any similar posts on here nor reddit. If you do please share it on comment section. Thank you!

P.S. I found there is a reddit post related to this, so I guess I am not alone lol. It was about axial deadzone. Still, please share if you have similar experiences. :)

2 Replies

  • Yes this is an issue that’s been in the game since beta zero deadzones isn’t true zero for either center or axial deadzones. R/Cheeseball69696969 on Reddit has a few post about it and a possible partial solution until devs fix it 

  • Moonimoon93's avatar
    Moonimoon93
    New Novice
    2 days ago

    Oh yeah, I was about to add the url to Cheeseball69696969's reddit post here. Until then, I will just stick with steam input for now. I don't know whether steam input has any cons compared to native Dualsense option on Steam, but at least I can aim with it. :P
    I really hope devs get to this issue ASAP. I would like to see my PS icons on screen and be able to use adaptive trigger feature.

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