Mohiczek
4 months agoRising Novice
Re: Routing / Matchmaking issue – Battlefield 6 (EU → US)
hanks! I’m aware EA servers run on AWS, but the routing issue happens before that — through EA’s Zayo infrastructure.
Tracing easo.ea.com shows the path being sent through Zayo’s US cluster instead of EU (Frankfurt/Amsterdam), which causes the high latency (~110 ms).
That’s why I’m checking both the matchmaking route and AWS hop chain. There’s no contradiction. I’m tracing the correct part of the route that both EA and the ISP need to see.
A direct traceroute to the AWS game instance would only show the final server, not the matchmaking node that assigns the region.
The routing issue happens earlier, on the EA/Zayo layer — that’s exactly what I’m trying to get fixed with Zayo support.