Recurring DXGI_ERROR_DEVICE_HUNG error
As many others are experiencing, my BF6 is constantly crashing on the splash screen with the dreaded DXGI_ERROR_DEVICE_HUNG message.
I've experienced this issue on and off since launch - occasionally I find a fix which may work for a month or two before the same crash recurs. I've tried a number of fixes recommended by EA (running game as admin seemed to work for a while) but none of them have worked on a permanent basis so far. This includes DDU'ing, changing the max frequency of the GPU, uninstalling to a previous driver, cleared shader caches, tinkering with various settings such as turning FSR2 upscaling off and more.
I have a feeling that the issue is to do with how the driver stack is initialised but am out of ideas on how to fully diagnose and remediate permanently.
System Specs:
- GPU: NVIDIA GeForce RTX 5080
- CPU: i7-11700F
- PSU: Corsair Rm1000X
- OS: Windows 11
I've attached some sample crash dumps and DXDiag report.