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hi everybody
DICE and EA said that there will be an stability patch.
they know its a problem that to many people have
I know exactly the issue: I have the same problem -> go ingame go to the graphic setting then run the benchmark it will test your latency too and you´ll see that we all have a high packet loss rate. It´s a bug caused by dice. We can´t do anything against it!
- Anonymous12 years ago
This worked like a charm for me, I could not believe it =).
I hope this helps!http://battlelog.battlefield.com/bf3/forum/threadview/2955065217567138642/
- 12 years ago
REPEAT : This thread is about RUBBER BANDING, This is not a performance problem! Stuttering is caused by performance issues. RUBBER BANDING is a bug /problem server side!
I have 0 PERFORMANCE problems!
- 12 years ago
Why can't people understand the difference between performance and rubber banding?
One is netcode/packetflow/latency related one is cpu/gpu/ram related.
This new patch that came out friday complete ruined the game for me, sure I had the infamous game serve connection time out every ones in a while, but I never had rubber banding prior to Friday NOV1st 2013t patch..
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