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here are some additional aspects about BF4 that should be repaired for BF4R:
+ SG553 does not look like an SG553. Suggest adding a new visual base-design as a new "variant" option.
+ FAMAS does not look like a FAMAS. Suggest adding a new visual base-design as a "variant".
+ .44 Magnum revolver is too small in third-person world view and doesn't look like the same model in first-person view. Suggest fixing the third-person model and making it a correct size.
+ Deagle is too large in first-person view because it's supposed to be the .44MAG variant. Otherwise, it is the correct size for the .50AE variant. Suggest just changing the words to read .50AE instead.
+ Most shotguns are too small/thin in third-person world view. Suggest resizing the Shotgun world-view models larger.
+ M416 Assault Rifle is too small in third-person world view. Suggest resizing the M416 world-view model larger.
+ AR160 is way too small in third-person world view. Suggest resizing the AR160 world-view model larger.
+ AS VAL is too large in third-person world view. Suggest resizing the AS VAL world-view model smaller.
+ Third-person player models hold their Rifles, Carbines, SMGs, MGs, and DMRs by gripping the ammunition box or magazine, when a grip is not attached to the weapon, unless it is a bullpup design; In first-person, the weapon is held like a normal human being would hold it, by the handguard surrounding the barrel. Suggest adding a new visual base-animation design for third-person where the characters hold the handguard instead of the magazine as an "alternate grip" option when a grip attachment is not present.
+ Many weapons already in the game have their own designed accessories that are proprietary to that weapon's shape or proprietary heritage; while there are still many which also should have proprietary accessories but don't. Examples of which do already have and which don't but need are:
++ Deagle: compensator
++ Unica: compensator
++ F2000: F2000 proprietary integrated sight
++ PDW-R: integrated laser sight / flash light mount
++ M249: proprietary custom bipod attachment
++ M16/M4: proprietary integrated carry handle sight.
-- G36C: integrated scope option needed
-- AK series: custom compensator design needed (to replicate AK74U compensators)
-- ACE series: custom bipod design needed (to replicate Galil bipods)
-- G18/Glock: custom compensator design needed
-- Compact 45: custom compensator design needed (think: Match USP), custom laser/light combo needed.
-- P90: integrated scope option needed
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