BF4 Private Servers Getting Prioritized Over DICE Official Ones
How do some privately owned servers receive players from quicksearch when they're not even started up? For example, you can join Large Scale Battles through quicksearch and instead of being directed to an official Dice server, you end up on a privately owned server that, aside from you, has no players in it. As a server admin, it feels unfair that I need to reach a minimum of 6 players before my server receives players from quicksearch, while these other servers seem to populate completely automatically. Side note I'm on console and below I have attached a clip of me getting directed into a private & empty server.SBMM in BF6? Dear Dice, we dont want this, we want SERVER BROWSER.
Dear Dice, it is with great affection that I come to write this here, even though I know that it may not be taken into consideration, but I would like to ask a question, do you know why the latest Battlefield has fewer simultaneous players than a game that was released in 2013? A game that was released 12 years ago, has more players and has a strong community than a game that was released recently? Obviously I am referring to the gigantic failure that was Battlefield 2042 for the franchise, compared to BF4. From seeing some rumors and files that were leaked from BFLabs, it seems that the new Battlefield "BF6" will have an SBMM system and not a server-browser, this will be the biggest stupidity ever made. You have the chance to make a new Battlefield to attract the BF4/BF1/BFV communities to a single game, to make a golden game that will last for many years, just like it was with BF4 and has been with other titles. Implementing an SBMM system in the new game of the franchise will be an extreme failure. Here are some points why a server-browser is essential. 1st - Battlefield players are already used to this, a system that works and has never been problematic, a good system, why change? 2nd - Servers create bonds between the community, it is easy to make friends, sometimes you just want to have fun and play with the same people as always on a server, with your clan or not. 3rd - Servers can be customized, and this is essential to please the different Battlefield players. Don't like vehicles? Great, play on a map of a server that only has weapons. Do you like vehicles? So there are bigger servers for that... Do you like long matches? Then there will be servers with a high number of ticks. 4th - Less organic matches. In war, and Battlefield is an arcade game that simulates war, you will find all kinds of casualties, from armed veterans, professionals in vehicles, even stupid people dying on the front. In an SBMM this does not exist. Even worse, if there are bots like in the last Battlefield, it will be a gigantic mess, matches with less real people and more bots, farming kills all the time. 5th - Performance vs Fun -> SBMM prioritizes skill and not latency, which can put you on servers with higher ping, just to balance the match. 6th - Impact on More Experienced Players Those who play well constantly will only face tryhard after tryhard. This generates stressful matches, with no moments of relaxation or simply having fun with vehicles, crazy strategies, or cinematic kills. Sometimes you just want to join a server and relax, knowing that there will be BAD players on that server, and that's a fact! Everyone likes to kill bad players, playing all the time on servers that are all excellent, at a try-hard level, is stressful and exhausting. 7th - It displeases the franchise's loyal base. Battlefield has always been known for its large-scale matches, with freedom, chaos, and unpredictable moments. SBMM imposes a more closed and controlled logic, more similar to games like Call of Duty, which does not fit with Battlefield's proposal. 8th - It increases the waiting time. In order to find a "balanced match", SBMM can make you wait longer in the queue. This is even worse during peak hours or in regions with fewer players, generating long waits or matches with high ping. I'm sure there are several points, but I can't think of them all right now, well well well... Could you do a poll? How about Dice? Ask the community, ask on YouTube, on Reddit, on a Twitch live, see the community's reaction, why want to impose something with such certainty without even knowing if the community will like it?[BF1]What Operations do you want to see
Hey folks! Looking for a bit of feedback to send on to the team here. When playing Battlefield 1 what operations would you like to see in the rotation? You can find the list of Operations below. Let us know your favourites and which ones you'd like to see Eastern Storm Brusilov Offensive Galicia - Lemberg - 4 Sectors Brusilov Keep - Carpathian Mountains - 4 Sectors Red Tide Volga River - Volga - 3 Sectors Tsaritsyn - Tsaritsyn - 4 Sectors Fall of Empires Conquer Hell Ballroom Blitz – West of Varennes - 4 Sectors Argonne Forest – South of Apremont - 5 Sectors Iron Walls Monte Grappa – Venetian Alps - 6 Sectors Empire's Edge – Adriatic Coast - 5 Sectors Fire and Ice Devil's Anvil Verdun Heights - Samogneux - 4 Sectors Fort De Vaux - Fort de Vaux - 4 Sectors Brusilov Offensive Galicia - Lemberg - 4 Sectors Brusilov Keep - Carpathian Mountains - 4 Sectors Beginning of the End Kaiserschlacht St. Quentin Scar – Peronne Sector - 5 Sectors Amiens – Suburbs of Amiens - 4 Sectors Beyond The Marne Soissons - East of Soissons - 4 Sectors Rupture - Fismes - 4 Sectors Blood & Sand Gallipoli Cape Helles – Cape Helles – 4 Sectors Achi Baba – Achi Baba – 4 Sectors Oil of Empires Fao Fortress – Al-Faw Peninsula - 4 Sectors Suez – Western Banks of the Canal - 5 Sectors Sinai Desert – East of El-Jifar - 4 Sectors188Views2likes10CommentsWeapon leveling needs its former glory (for new Battlefield)
Just hoping the Devs add much mode to weapon leveling like it used to be back in BF3-BF1 with service stars and much more than just "get 1200 kills to max level" like in 2042, that system was so unimaginably boring and it took me like 3 days to max out any weapon. Just really would like the old service stars model back, or if its not that something that goes further than just kill farming, maybe weapon specific challenges to increase levels or allow people to show their proficiency with their favorite weapons in more ways than just "I kill farmed with it for a day" 2042 was the best example of what not to do to make us enjoy a battlefield. saw leaks of the weapon leveling badges and they look identical to 2042 and it has me worried its just gonna be the same boring kill grind. At least don't add a max level, if people really like a certain weapon and they use it a ton they should be able to level the weapon unlimited over time to show how much they have done with it. just my thoughts, please share your thoughts on weapon leveling if you got any ideas for a better system than 2042s or anything. :)Game disconnets when you choose: tank, plane od cavalry
Just as in title. I can join the game but everyone Has level 0. There is no level progress after the game and you cannot choose tank, plane and cavalry because then it disconnets. At first I thought it is just me but i see that everytime someone tries to choose one of these classes then this person gets disconncted from the lobby. Anyone know what to do? I play on ps55.5KViews69likes127CommentsHow to start a new character in Steam version of BF4 instead of EA account?
I recently purchased Battlefield 4 on Steam about 1-2 weeks ago. However, I have been playing Battlefield 4 on my EA account for the past 7-8 years. When I launch the game via Steam, it automatically logs into the character associated with my old EA account. I would like it to log into a new character specific to my Steam account instead. How can I achieve this? To clarify further, here is the situation: - I have been playing Battlefield 4 on my EA account for the past 7-8 years, and I have a well-established character there. - Recently, about 1-2 weeks ago, I purchased Battlefield 4 on Steam, hoping to start fresh with a new character. - However, when I launch the game via Steam, it automatically connects to my old EA account and logs into my existing character. - I would like to know how to configure the game so that it creates and logs into a new character specific to my Steam account instead of using the one from my EA account. Any guidance or steps to resolve this issue would be greatly appreciated. Thank you!Battlefield 3 performance bug caused by Render.PerfOverlayEnable console command
I recently downloaded Battlefield 3 again but it has been absolutely unplayable. I used to get about 80 fps on the same PC a few years ago, but now it has dropped down to 15 FPS. And I have this problem only with Battlefield 3. Every other game runs perfectly fine. I also discovered that I am not the only person with this problem, but a few other people have it too and have never been able to fix it. After some research online and testing, this issue is caused by a console command in the game called Render.PerfOverlayEnable. Setting it to 0 instantly fixes my FPS, but it resets everytime I respawn, so I have to keep doing it over and over again in a single game. I even tried creating a user.cfg file and adding the command in there as recommended by some people, but that didn't work either. Given the name of the command, I also tried disabling every single overlay I have and closing all applications except for BF3. But that didn't work either. My drivers are up to date, my Windows is up to date. Some people have suggested that Windows update could be the issue, but my friend also plays this game on a fully updated copy of Windows and has never had this issue. I'm honestly lost at this point. I've tried everything there is to try. It seems like such a niche issue that has affected very few players, and we still don't have a fix for it. If someone out there knows what's causing this, please help me fix this.Alaskan Battlefield Map Proposal
Battlefield will always be my favorite game of all time. It's always been a passion of mine to try and persuade the Team at Dice EA to make another great map or maps in the Alaskan region. Here's my proposal: Weather effects Blizzards: Suddenly, visibility drops to near zero. Snipers are useless, and it's all close-quarters chaos. Aurora Borealis: night maps lit up by the Northern Lights. Visually stunning and could mess with night vision/thermal. Ice Fog: Super dense fog popping up, making for tense, close-up fights where you rely on sound. High Seas: Naval battles on the Alaskan coastline with powerful wind and crashing waves. Earthquakes: sink holes old style Alaskan buildings crumbled with riddled landscapes or cities Seasons: Winter: Deep snow is slowing you down, vehicles sare struggling, maybe snowmobiles become key. Frozen lakes you can cross or break through. Summer: Dense forests for ambushes, open tundra for vehicle battles, maybe even coastal areas with boats. Plus, that midnight sun could mean super long daylight battles. Fall: Glowing birch trees. This type of light is often referred to by photographers and nature enthusiasts as the "magic hour" or "golden hour", although in the late fall in Alaska, this period can last longer than an hour due to the low sun angle. This is a very surreal experience to see in person. This usually only happens in our upper side of the hemisphere. Locations: Tongass National Forest (Southeast Alaska - Gulf of Alaska Region) Uniqueness: This is the largest temperate rainforest in the world, characterized by towering Sitka spruce, western hemlock, and western red cedar, dense undergrowth of ferns and green mosses, and rugged, mountainous terrain often plunging directly into the ocean, amongst frequent rainfall and mist. Battlefield Potential: Dense Alaska Rainforest Warfare Intense close-quarters infantry combat within the thick vegetation, offering ample cover and concealment. Vertical Gameplay: Utilizing the steep, forested slopes for ambushes and strategic positioning. Coastal Infiltration Amphibious landings on rocky beaches and hidden coves. Limited Visibility Implementing weather effects like heavy rain and fog to create challenging and atmospheric gameplay. Unique Soundscape The sounds of the rainforest – rushing water, birdsong, and rustling leaves – could add to the immersion. Kennicott Mine and McCarthy Area (Wrangell-St Elias National Park) Uniqueness: A remarkably preserved ghost town from the copper mining era, nestled amidst stunning glaciers and rugged mountains. The town itself features historic buildings, mill structures, and tramways. The surrounding area offers vast wilderness, glaciers like the Root Glacier, and the Kennicott River. Battlefield Potential: Urban Ruins Combat Intense close-quarters fighting within the multi-level mine buildings and the town of McCarthy. Glacier Traversal: Utilizing the Root Glacier for strategic movement or as a dynamic environmental element. Mountainous Terrain Sniping positions and flanking routes along the steep slopes. Industrial Objectives Control key mine buildings, the mill, or the power plant. Historical Atmosphere A visually striking and historically rich setting. Denali National Park/Mount Denali (America's Biggest Mountain) Uniqueness: Towering mountains (including Denali itself), vast tundra landscapes, braided river valleys, and alpine forests. Battlefield Potential: Long-Range Engagements Open tundra allowing for vehicle combat and long-distance sniper fire. Mountain Warfare utilizes the elevation changes for strategic positioning and challenging infantry combat. Weather Effects: Implementing dynamic weather like blizzards or fog to impact visibility and gameplay. Iconic Landmark Denali could serve as a powerful visual centerpiece. A Remote Alaskan Native Village and Surrounding Wilderness (e g in the Interior or along a river) Uniqueness: A small community nestled within a vast wilderness of forests, rivers, and lakes. Battlefield Potential: Urban/Rural Hybrid Combat Fighting in and around the village structures, transitioning to open wilderness. Riverine Warfare Utilizing boats and other watercraft for transportation and combat along rivers and lakes. Environmental Cover Utilize the natural terrain for ambushes and flanking. Cultural Elements (Respectfully Integrated): Incorporating traditional architecture or landmarks as visual elements like totem poles and other Alaskan indigenous structures. Prince William Sound - Specifically the Bay of Isles Uniqueness: Prince William Sound is renowned for its vast islands and great fishing spots, featuring numerous small, often uninhabited islands, intricate waterways and channels, rocky shorelines, and abundant marine wildlife. In the summer, its known for its lush greenery and calm waters. Battlefield Potential: Island Hopping and Naval Warfare Utilizing boats and other watercraft to navigate between islands and engage in naval combat. Amphibious Assaults Landing on various islands to capture objectives. Varied Island Terrain Each island could offer different landscapes, from rocky outcrops to forested hills. Wildlife Encounters (Atmospheric) Seeing whales, killer whales, sea otters, and seabirds could enhance the visual experience (without necessarily making them targets). Strategic Waterways Controlling key channels and passages could be crucial for victory. Potential for Submarine Gameplay (If Applicable to the New Battlefield Title): The deep waters of Prince William Sound could offer opportunities for submarine warfare. Volcanic Region ( The Ring of Fire) Uniqueness: Rugged volcanic landscapes, potentially with active or dormant volcanoes, lava fields, and geothermal features. Battlefield Potential: Unique Terrain Challenges Navigating around craters, lava flows, and uneven ground. Environmental Hazards: Potential for volcanic activity (visual effects, not necessarily game-breaking events). Island Warfare Many volcanic areas are on islands, lending themselves to naval and amphibious combat. Visually Striking The dramatic volcanic scenery would be incredibly memorable. I'm an amateur photographer/Videographer here in Anchorage, AK, and it's always been a passion of mine to see a new Alaskan map. If there's any incentive on this, I am willing to provide my photography and videography skills to assist in the research and development of an Alaskan map; if and when that ever happens lol. I think Alaska could also yield good marketing leverage within our vast landscape in promotional material or even storytelling. I know it's a shot in the dark and probably won't get any traction, but I thought, "What the hell?" I've been tempted to post here for a while. Any feedback is appreciated. I'm also very sick right now, so forgive me if I forgot anything and/or repeated myself. I've also included some images below that give some insight into our surrounding area.