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Anonymous's avatar
Anonymous
10 years ago
Solved

BF4-Unreal Scopes graphics

To EA's development team/game designer Hi. Issue on most BF games here: optics zoom are not optical. Details: while aiming, parts outside of the optic view are also affected by the zoom. Result=Unr...
  • Carbonic's avatar
    10 years ago

    Hi @novaman10 and welcome to Answers HQ!

    Feedback about the game should go on Battlelog's forum or the CTE channels of communications. For BF4 AnswersHQ is mostly for technical support.

    As for your suggestion I actually know why it's like that. The reason the outside sooms as well is because to only make the scope zoom the game would have to render the scene twice, once for inside the scope and once for the surroundings. The extra rendering will require a lot more resources from your system which is why it's not that high of a priority.

    There's always some sacrifices to realism to increase the fun or the performance.