friendly fire
It's a good thing that Batllefield 1 has got friendly fire protection implemented,
so that it doesn't make the game excessively difficult. I think that for
this game specifically, being a popular and being a reasonably historical
correct game, the objective and desired balance has been reached.
As a result, there are more historical correct games, and, games with
more realistic gameplay, but as stated: this game is much better with
friendly fire implemented the way it is.
So, you know you can't injure friendly players (you can hit them though),
but there's one thing to notice: not all weapons, and actions have that
effect.
My question here is : what exactly are the exceptions ?
I understand that any structure damage (building), that if collapsing
(no matter who used what weapon), is a damage to any player, friendly
or not.
But isn't gas as well ? Since you thrown the gas grenade away from you,
you yourself can't directly suffer from it, but friendly players can,
right ?
What are the other exceptions ?