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@Noodlesocks wrote:It sounds like yet another instance of Dice Sweden flexing it's designers' creative juices without taking into consideration whether it is really relevant to the game, whether or not it's going to add anything to gameplay or whether or not it will be fun for the players. It sounds like something they are just tossing into the game because they thought it sounded cool and wanted to play around with something thought up during a design meeting.
This is exactly how DICE designed BF games since BF4
Levolution, pickup hero classes, behemoths, heavy bomber planes, attrition...
The cynic in me is leaning towards leakers just bigging up dynamic weather.
- 5 years ago
@ElliotLH wrote:The cynic in me is leaning towards leakers just bigging up dynamic weather.
I hope so. "Levolution" in bf4 gave me nothing but misery. I hated the players who brought down the dam etc. The only exception was Shanghai if the team camping the high rise building couldn't be dislodged.
I couldn't agree more with @Trokey66 about that the weather needs to be server side. I hated getting head shotted from the mountain at A/B on Sinai when I was at D (the objective by the train tracks - can't remember the letter) in a fullblown sandstorm. The amount of anger that caused...
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