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Tsunami on the streets of Japanese city. Sudden need for watercraft and amphibious vehicles to be deployed when land vehicles keeps sinking. Infantry seeking cover from the flows on the rooftops. Repositioning of objectives getting stuck on moving material. Water levels keep rising and finding a high ground can give you an advantage.
@Teal_Pipo_Fredo wrote:Tsunami on the streets of Japanese city. Sudden need for watercraft and amphibious vehicles to be deployed when land vehicles keeps sinking. Infantry seeking cover from the flows on the rooftops. Repositioning of objectives getting stuck on moving material. Water levels keep rising and finding a high ground can give you an advantage.
That sounds like a fun disaster. Think on your toes.
- 5 years ago
I like the dynamic gameplay a changing environment gives us. The objective at Charlie is a different animal after the ship grounds itself on Paracel storm. Keep the levolution, the weather changes, the inclement weather, the fog etc.
Hell, going to find a match right now. Cheers
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