Forum Discussion

Anonymous's avatar
Anonymous
4 years ago

Honestly Though, Who Really Thought Battlefield Needs Natural Disasters?

Tornadoes, Tsunamis, Dust Storms, And whatever else it brings. Why? Like really, if the rumors are true, why push for this? Like who in the world thinks BATTLEFIELD at DICE and says "MORE WEATHER"...

How can this be pushed and anyone taking it seriously as marketing for an online first person shooter, like honestly? The only two ways I see anyone coming up with this idea is either because they were working at home and one of their kids gave a suggestion, or two used as a tool during development to destroy maps to check the engines destruction capabilities.

Little rain or something is cool, but a natural disaster, come on, you lost me. I understand it could be a false rumor, but really there is a tornado in one of the leaked pictures.

Nothing about over the top weather effects seems fun in my mind, sorry not sorry. To me what I picture is little visual annoyances like water droplets visuals everywhere on my screen and extra stuff floating about.so they can market Frostbite effects and so on.

Why do I get the feeling DICE will use this the same way as behemoths from BF1? Oh, you just beat the other team, bam they get a tornado... You beat them again, they get 5 tornadoes,  2 tsunamis and a massive dust storms made of dried acid LOL

All jokes aside, I honestly hope natural disasters are fake news like round earth, Dinosaurs and the big bang.

I just came up with some artwork for the upcoming Battlefield.


28 Replies

  • @Noodlesocks 

    Sometimes majority persistently resists evolution. It reflects what's happening in the society. We aren't as educated as we would like to think we are. Well I most certainly aren't. Just unhappily consuming capitalist's products to get my alienation needs. Reflections of soldier fantasy life which I am not going to participate in real world in any shape or form.

    Future belongs to curious. I try to keep mind open because it's certain that at office of DICE there are creative people. I would like to be part of creative community.

    We should ask where Battlefield is going for next? If it's going to repeat of remanufacturing same type of experience year after year it isn't evolving. Should games evolve? That's good question.

    Isn't life after all about being open to new experiences and exposures. Enjoying possibilities instead of living in nostalgic memories of the past. Living in the past will cause depression as where as living in the future will cause anxiety. Sometimes nostalgia is for good but in long run everything becomes stagnant.

    Where's innovation cycle? When old ideas becomes new ones aka renesaissance. And should new ideas and old ideas merge together? How about execution, balance and fun? The whole package?

    I have started to get feeling here that nothing shouldn't change and we are closing our minds here. I honestly have got so bored of Battlefield because its core of infantry and class-loadout gameplay has remained unchanged pretty much all the years I have kept playing. Little depth and innovation there.

    Sorry, this was quite awful opening up 😳

  • As long as you can turn them off in custom servers then I am okay with it. Even on servers that have it on I think it would be a cooler feature if it were made rare - like it only has a 10% chance of occurring each game. That way it doesn't become overdone and can actually come as a legit surprise.

  • DingoKillr's avatar
    DingoKillr
    4 years ago
    @Noodlesocks it needs to considered whether it was the weather or other factors.

    A map like flood zone for me it was the little bird was more an issue then the water. I also believe that water vehicular options was limited on such a map.

    I think a map like Oman could have been nice with a fog along the beach out to the sea.
  • ninjapenquinuk's avatar
    ninjapenquinuk
    Seasoned Ace
    4 years ago

    whatever the effect it needs to be truly random and not something that occurs in every other round at x time.And please dont let it be tied to some awful comeback mechanism, where the winning side suddenly has to deal with an earthquake wiping out their half of the map (in something like breakthrough) to try an even up the scores

  • I just want maps that flow well. Good design is paramount. Scripted stuff be it destruction or weather ruins the flow of a map. Let us shoot each other in well designed maps,  leave the cute stuff to single player games. 

  • ragnarok013's avatar
    ragnarok013
    Hero+
    4 years ago

    @Trokey66 wrote:

    Didn't BF3's Aftermath  DLC have earthquakes?

    Weather events etc add another layer to the game as long as they are server side though. Nowt worse being the only player on Sinai with the sandstorm...... 


    @Trokey66  Yep unfortunately it didn't do much but was cool.I think Aftermath with BF4's levolution would have been epic if it brought down random buildings to change the map. If there are natural disasters in BF6 hopefully it contributes more than levolution did.

  • ZombieP1ow's avatar
    ZombieP1ow
    4 years ago

    I like the dynamic gameplay a changing environment gives us. The objective at Charlie is a different animal after the ship grounds itself on Paracel storm. Keep the levolution, the weather changes, the inclement weather,  the fog etc. 

    Hell, going to find a match right now. Cheers