Joystick axis mapping issues since spring 2015 patch
Have been encountering issues with axis mapping for flight sticks with bf4 pc since the latest patch release. I have tried remapping all axis and still get same behavior, specifically throttle input issues. when throttling back from 100% to any other percentage, all aircraft lose all maneuverability with a flight stick along x,y,z axis. however, this behavior is not present when using mouse + keyboard so I am led to believe this once again something being broken with a patch. Another issue is also related to throttle input. When a throttle aircraft axis is mapped in bf4, it treats it like an x,y,z axis in that you have:
-100% <--> 0% <--> 100%
when it should be treated like so:
0% <-->100%
Any assistance is appreciated
nvm, solved the first issue
spring patch re-bound freelook to triggers again. once unmapped everything behaves as it should throttle wise. 2nd issue still persists though