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just4FunT5's avatar
just4FunT5
Rising Traveler
5 years ago

NO 3D-spotting!

NO 3D-spotting!

That is all, just get rid of 3D-spotting completely. The worst thing from BF3 / BF4 times were the gun attachments that autospott enemy players. Battlefield 5 did a good first step away from 3d-spotting and I really hope BF6 will do the final step and remove it completely from the game.

48 Replies

  • UP_Hawxxeye's avatar
    UP_Hawxxeye
    Legend
    5 years ago

    @Rev0verDrive wrote:
    @UP_Hawxxeye

    BF3 and 4 were lit with spotting (2D,3D). Both also had audio spotting. If you fired an unsuppressed weapon you were instantly 2D spotted on the mini and full map.

    Macro based Q spamming was everywhere.

    I hate spotting. 2D is ok, but I'd prefer it to be instrument based only.

    Instrument only spotting has a problem

    It means you either had too little spotting or too much depending on the access the user has on the said instruments and their ammo.

    As I said above, BF1 had a better audio spotting than BF3/4 in that it notified on the minimap of the quarter of the minimap the shot came from instead of directly spotting the player on the minimap.

    I believe that 3D spotting as a manual tool that requires line of sight is necessary in the graphic clusterflak that is the BF series since frostbite 3

  • UP_Hawxxeye's avatar
    UP_Hawxxeye
    Legend
    5 years ago

    @Rev0verDriveVisibility got worse in BFV though and it shows no signs of getting better with the next game.

    On the window between BFV beta and the BFV release I played some  BF1 and I remarked about how easier it was to discern enemies even without spotting in BF1 compared to BFV.

  • VOLBANKER_PC's avatar
    VOLBANKER_PC
    Seasoned Ace
    5 years ago
    @UP_Hawxxeye We haven't seen the new game yet, so how do you know "(visibility) shows no signs of getting better with the next game" 🙂
  • BGHFlakjacket's avatar
    BGHFlakjacket
    5 years ago
    @VOLBANKER_PC With the higher resolution comes more graphics and visual clutter on the maps. IRL the enemy is often targeted based solely on smoke and muzzle flashes (as well as the sound of gunfire). I did not play much of BF5 but the sound in BF1 was not good to indicate the direction of gunfire.
  • UP_Hawxxeye's avatar
    UP_Hawxxeye
    Legend
    5 years ago

    @VOLBANKER_PC wrote:
    @UP_HawxxeyeWe haven't seen the new game yet, so how do you know "(visibility) shows no signs of getting better with the next game" 🙂

    It was an issue that was not acknowledged enough in BFV and we heard nothing about it for the next BF. So my money is there will be little to no change

  • EA please get rid of Bombers  spotting scope literally stupidest thing. It's being abused

  • ElliotLH's avatar
    ElliotLH
    Hero+
    10 months ago

    I'm going to close this thread as it hasn't been active for a few years. If anyone wants to continue the discussion, feel free to open a new thread.

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