Forum Discussion
Does anyone tried to set
RenderDevice.Dx11Dot1Enable 0 and RenderDevice.Dx11Dot1RuntimeEnable 0 in the user.cfg?
I saw this settings in the BF4-Settings-Editor and thought that this maybe prevents the memory-leak because DirectX 11.1 is only available in windows 8 (only Windows 8 machines seem to suffer from memory-leaks).
I activated this settings myself now and tried it for several hours - no memory-leak so far.
Edit:
I have to disappoint you memleak-buddies. I still got memory-leaks with these settings ☹️
Even RenderDevice.Dx11Enable 0 doesn't help.
- Anonymous12 years ago
Hello,
Got the same problem since 2-3 days.
i72600k, 8Go de RAM. HD6950
Windows 8.1I've tried with BF4 x86, and it's even worse, with a RAM full within 30min on Paracel or Golmund.
ANy hope to get a cure to this? An end of the bounce between Dice and AMD?
Thx.
- Anonymous12 years ago
Just ask for a refund till they fix it, no point in waiting.
- 12 years ago
@chrisdturk wrote:Does anyone tried to set
RenderDevice.Dx11Dot1Enable 0 and RenderDevice.Dx11Dot1RuntimeEnable 0 in the user.cfg?
I saw this settings in the BF4-Settings-Editor and thought that this maybe prevents the memory-leak because DirectX 11.1 is only available in windows 8 (only Windows 8 machines seem to suffer from memory-leaks).I activated this settings myself now and tried it for several hours - no memory-leak so far.
Has anyone tried this?
I would've tried if my internet connection wasn't a complete bitch.- 12 years ago
@legendarysolid wrote:
@chrisdturk wrote:Does anyone tried to set
RenderDevice.Dx11Dot1Enable 0 and RenderDevice.Dx11Dot1RuntimeEnable 0 in the user.cfg?
I saw this settings in the BF4-Settings-Editor and thought that this maybe prevents the memory-leak because DirectX 11.1 is only available in windows 8 (only Windows 8 machines seem to suffer from memory-leaks).I activated this settings myself now and tried it for several hours - no memory-leak so far.
Has anyone tried this?
I would've tried if my internet connection wasn't a complete bitch.I suspect this may resolve the issue for some users. I had basically done this by setting windows 7 compatibility mode which stopped the leak for me completely. I've pretty much given up that this will be fixed which is maddening. It puts serious doubts on any future DICE purchases and my next GPU will most likely be Nvidia
- Anonymous12 years ago
@chrisdturk wrote:Does anyone tried to set
RenderDevice.Dx11Dot1Enable 0 and RenderDevice.Dx11Dot1RuntimeEnable 0 in the user.cfg?
I saw this settings in the BF4-Settings-Editor and thought that this maybe prevents the memory-leak because DirectX 11.1 is only available in windows 8 (only Windows 8 machines seem to suffer from memory-leaks).I activated this settings myself now and tried it for several hours - no memory-leak so far.
I have to disappoint you memleak-buddies. I still got memory-leaks with these settings ☹️
Even RenderDevice.Dx11Enable 0 doesn't help. I also updated from Windows 8 to 8.1 -> still memory-leaks.
- 12 years ago
Yes. Had it yesterday again, too.
Isn't there at least some way of flushing the NonPagedPool without rebooting? I've heard some people talk about it in a stream. That some tool deletes the garbage-files that the buggy dll or whatever creates?
- 12 years ago
Hmm we dont know. Ask the streamer or the streamers chat again pls.
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