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Does anyone tried to set
RenderDevice.Dx11Dot1Enable 0 and RenderDevice.Dx11Dot1RuntimeEnable 0 in the user.cfg?
I saw this settings in the BF4-Settings-Editor and thought that this maybe prevents the memory-leak because DirectX 11.1 is only available in windows 8 (only Windows 8 machines seem to suffer from memory-leaks).
I activated this settings myself now and tried it for several hours - no memory-leak so far.
Edit:
I have to disappoint you memleak-buddies. I still got memory-leaks with these settings ☹️
Even RenderDevice.Dx11Enable 0 doesn't help.
@chrisdturk wrote:Does anyone tried to set
RenderDevice.Dx11Dot1Enable 0 and RenderDevice.Dx11Dot1RuntimeEnable 0 in the user.cfg?
I saw this settings in the BF4-Settings-Editor and thought that this maybe prevents the memory-leak because DirectX 11.1 is only available in windows 8 (only Windows 8 machines seem to suffer from memory-leaks).I activated this settings myself now and tried it for several hours - no memory-leak so far.
Has anyone tried this?
I would've tried if my internet connection wasn't a complete bitch.
- 12 years ago
@legendarysolid wrote:
@chrisdturk wrote:Does anyone tried to set
RenderDevice.Dx11Dot1Enable 0 and RenderDevice.Dx11Dot1RuntimeEnable 0 in the user.cfg?
I saw this settings in the BF4-Settings-Editor and thought that this maybe prevents the memory-leak because DirectX 11.1 is only available in windows 8 (only Windows 8 machines seem to suffer from memory-leaks).I activated this settings myself now and tried it for several hours - no memory-leak so far.
Has anyone tried this?
I would've tried if my internet connection wasn't a complete bitch.I suspect this may resolve the issue for some users. I had basically done this by setting windows 7 compatibility mode which stopped the leak for me completely. I've pretty much given up that this will be fixed which is maddening. It puts serious doubts on any future DICE purchases and my next GPU will most likely be Nvidia
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