Forum Discussion
12 years ago
@techneek2k wrote:... if you're on an ISP that uses IPv4 over IPv6 and NAT you WILL get ~10-30% packet loss on ANY SERVER.
If that so, why some people get rubberbanding lag after some of the client or server patches, but not from the release or beta? I am not one of them, but anyway.
12 years ago
@Spacedu5t wrote:
@techneek2k wrote:... if you're on an ISP that uses IPv4 over IPv6 and NAT you WILL get ~10-30% packet loss on ANY SERVER.
If that so, why some people get rubberbanding lag after some of the client or server patches, but not from the release or beta? I am not one of them, but anyway.
I haven't noticed the lag in the first couple of days either. But then again, maybe that's because I played mostly campaign in the begining.
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