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ckshadow's avatar
ckshadow
Seasoned Newcomer
12 months ago

Re: Battlefield 6 and soldier classes

As someone with over 1000 hours in BF4 who still actively plays several times a week. I wholeheartedly disagree with #1. This is suggesting the route of having Operators that most modern FPS games have moved to.

The concept of operators have ruined FPS games. Classes in BF3 & BF4 were designed very well. Some limitation of weapons or gadgets makes sense between classes (a recon player wouldn't carry an RPG for example). However, for the most part I want to be able to build out my characters load out in a way that fits my play style.

1 Reply

  • Raajakaarti_Tero's avatar
    Raajakaarti_Tero
    Seasoned Vanguard
    11 months ago

    @ckshadow wrote:

    As someone with over 1000 hours in BF4 who still actively plays several times a week. I wholeheartedly disagree with #1. This is suggesting the route of having Operators that most modern FPS games have moved to.

    The concept of operators have ruined FPS games. Classes in BF3 & BF4 were designed very well. Some limitation of weapons or gadgets makes sense between classes (a recon player wouldn't carry an RPG for example). However, for the most part I want to be able to build out my characters load out in a way that fits my play style.


    Call of Duty has had a create a class type of play style customisation which imo poisoned class system and team play idea when introduced in Battlefield. What you are suggesting is exactly what you are disliking i.e customized operators :D

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