Forum Discussion

Anonymous's avatar
Anonymous
9 years ago
Approved

Re: BF1 Operation Gamemode too unbalanced

Right now in Ops, as soon as the Defending  team gets a Zep,  then all the planes seem to spawn on their side as well. This makes no sense to me?

When either  side has a Zep, then Either side should also get planes of equal Value too. A Zepplin brings out the Fighter Squadrons to Attack/Defend the Zep!  ONLY! in WW1. Each Vehicle was to large to send up without these at all!

Same thing with the bombers!  It was "Extemely Rare" when a Bomber did a "Lone Wolf" run on the Enemy!

They need  one bomber or zepplin, attacking each side, then at least two fighters dedicated to protecting them! Simple to program too, just put a "Dead Zone" around the Bomber/Zepplin, that will not the Fighters to "Wander off" and fly  around on their own. This "Dead Zone" has the same type of, "OUT OF BOUNDS"    timer on it, to tell the fighter pilot to go defend/attack the Bomber/zepplin!

Rightnow, there is way to much, "Wandering" by people in a Plane.! I witnessed on player, "Flying outside the fight area, for a "FULL GAME!"

You need to kick em for this EA! Others want a chance to fly too?

BTW, in BF3/4 they used to   call em, "ADMINS" that made sure a game was "Balanced" and gave em the tools to see it was a Balanced game too!

This game, BF1, falls way short being "Balanced" in so many ways its just silly!

No Replies