Re: Guns in battlefield 1 causes no damage after spring update
Hey guys - I'm sorry to hear that you noticed a degradation of latency and hit detection since the latest update.
Many times a poor connection, latency, or impaired hit detection is due to your physical proximity to a server. It is suggested that you connect to a server closest to where you are playing to avoid issues with latency. We are dedicated to the continual improvement of Battlefield 1 and will keep you informed of changes as we implement them.
I'll also put in the Netcode update notes for the spring udpate:
NETCODE
- Fixed jitter for spectator when movement starts.
- Replaced Ping in Scoreboard by Latency for all platforms.
- Players with a connection above 100ms will have to lead their shot as server side hit detection is performed, indicated by icon in upper right corner.
- This should lower the hit around corner effects and impede a penalty for high ping players to hit players.
- Improved extrapolation handling for jittery players. Movement should now be much smoother and allow the other clients to have better hit detection on those.
- Lowered thresholds for network latency warning icons.
- Latency:
- Yellow 90ms
- Red: 200ms.
- Fixed issue with grenade unspawning when owner died. When you dropped a grenade right before you died, it previously just disappeared.
- Allow bullet damage from killed players if the victim got his shot off while he was still alive. This will allow killtrades, but in a fair manner.
- Improved level loading times during network syncing phase. Will improve the time joining into ongoing matches.
- Prioritize hit information over other information during networking.
- Fixed issue where bullet impact FX would appear at the wrong impact positions.
- Moved hit effect in more sync with networked shooter/shooting.
- Changed warning icons to use average fps for fps instead of CPU spikes.
- Improved algorithm of calculating lag compensation.
What you can check in the meantime is if there's anything else you can do to improve your connection per platform:
- All platforms
- Powercycle router and modem
- Use a wired connection
- Make sure no other devices affect your internet connection
- Try activating / deactivating UPnP in your router
- Xbox
- Set up a static IP address
In the main menu, choose [Settings] - [All settings] - [Network] - [Network settings] - [Advanced settings] to find the IP address assigned to your XBox. Note this. While you're at it, set up an alternate DNS server as explained below.
Afterwards look up the router interface on your browser (this varies depending on the manufacturer) and insert the IP you noted in the designated field to assign it to the XBox.
- Set up a DMZ
This also varies from router model to router model. Look for the DMZ / Exposed Host setting and activate it accordingly.
- Use an alternate DNS server
Common ones are Google's DNS servers: 8.8.8.8 or 8.8.4.4 as well as OpenDNS servers: 208.67.222.222 or 208.67.220.220
You can set this in the same menu where you checked the XBox's IP address:[Settings] - [All settings] - [Network] - [Network settings] - [Advanced settings]
- Playstation
- Set up a static IP address
From the main menu choose [Settings] - [Network] - [Show connectivity status], this should show your PlayStation's IP address. Write that down.
Afterwards look up the router interface on your browser (this varies depending on the manufacturer) and insert the IP you noted in the designated field to assign it to the XBox.
- Set up a DMZ
This also varies from router model to router model. Look for the DMZ / Exposed Host setting and activate it accordingly.
- Use an alternate DNS server
Common ones are Google's DNS servers: 8.8.8.8 or 8.8.4.4 as well as OpenDNS servers: 208.67.222.222 or 208.67.220.220
You can enter those by going to [Network] > [Set up internet connection] > [use LAN] > [Custom]. Following IP address and DHCP you'll be prompted for the DNS setting. Following this you can adjust the MTU value as explained further below.
- Adjust your MTU value.
To keep it short: MTU stands for Maximum Transmission Unit and defines the size of a packet that's sent via your internet connection. We want to lower this and see if that improves things for you.
To do so go to the following setting on your PlayStation: [Network] > [Set up internet connection] > [use LAN] > [Custom].
Choose your normal settings fir IP address, DHCP and DNS settings. If prompted for the MTU value select [manual]. Standard value should be 1500, replace this with 1473. If this doesn't have any effect, try 1450 instead. Choose next and you should be able to connect to PSN after the proxy prompt.
- PC
- Open your ports: - UDP: 3659, 14000-14016, 22990-23006, 25200-25300 as well as TCP: 80, 443, 5222, 9988, 17502, 20000-20100, 22990, 42127
- Check basic and advanced connectivity settings
- Perform a Clean Boot