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Re: Low ping, high latency/ rubberbanding in battlefield 4

Hi @VindSvept

Ah, a good rubber banding / ping thread 🙂 A problem which can have a thousand solutions.

The "netcode" hasn't changed since the last update. So if it worked a few days ago but don't now it's hardly the netcodes fault.

So, what we have is most likely a problem with one or more but not the netcode. I can think of the following:

  • The EA back-end
  • Network between your ISP and EA
  • The server hosts back-end
  • Between your ISP and the server host
  • Your ISP's network
  • Your hardware
  • Your software

That Speedtest is working only means that the type of traffic they use works between you and the server Speedtest is testing to - other types of traffic and traffic to other locations might still be broken.

A better way to test might be to run a UOTrace:

http://help.ea.com/en/article/ping-traceroute-and-uo-trace/

Also, you might want to add some details like:

Network Connection Issues

  • Description of your network setup in great detail (routers, switches etc.)
  • What kind of internet do you have? ISP?
  • What servers do you have this problem on?
  • What time of day is this an issue?
  • Do you share the connection or download while playing?
  • Results of a http://www.speedtest.net test
  • Link to a screenshot of the results of a UOTrace: help.ea.com/en/article/ping-traceroute-and-uo-trace/
  • What platform are you playing on?
    If on PC, can you record a video of the problem happening with the command "NetworkPerfOverlay.DrawGraph true" running?
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