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Oftentimes, sim games are considered boring/annoying and for good reason in my opinion - few people want outside factors messing with their shots - it's why the BF community was so heated about suppression in previous titles (I absolutely loathed lining up a perfect shot only to have the bullet fire out diagonally away from my target).
Battlefield for example can always be better but I think they've done a fairly good job when it comes to effective range and bullet drop for (most) guns. Overheating barrels for every gun, jamming, weapon condition, wind etc. will just bog down the experience, at least on console
I get that but these factors can help balance gun play appropriately.
But these considerations that can bog down game do not have to all apply but be done instead of messing with stats that make weapons what they are.
Im sure you would be annoyed by a AR's fire rate to be the same as a bolt action rifle for the sake of balance.
Its what we are seeing with long range weapons and I think its just plain wrong.
- Its_Travis_1995 years agoHero+
Wait, there can actually be issues with Modern settings shooter games. 🤨
Aren't they just awesome? 🙌
Greets,
Travis
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