5 years ago
To many memes
I do love the BF community but some of you are just whacked. Some demand that players learn to adapted, face challenges and think more tactical while demanding - we all wear the same uniforms. -...
Each individual is different and not everyone follows the playstyle I layed out in my previous description. I stated that with my text, but it kind of got buried.
I like Battlefield 4 (console) because of the style, lack of aim assist while in vehicles, maps (are so huge I don't feel confided to lanes), weapon attachments, vehicle unlocks (dislike aim assist, suppression, weapon pickups).
I dislike Battlefield 1 because of Elite classes, Aim assist is too strong plus added to vehicle aiming, Style, Vehicle classes, Weapons, Limited weapon attachments, Gadgets, Maps felt linear (Liked graphical settings on console).
I disliked Battlefield 5 because of Weapon pickups, Weapon attachments made into paths, Vehicles, Scopes were all dirty along the edges, Texture pop-in, Maps felt linear, Too much background FX (like fake soldiers running around on loops).
I'm also in the creative business, everyone has ideas that don't get implemented, but I don't think those ideas have anything to do with Battlefield 5.
People in a business come and go, DICE is no different. I don't think the people who created Battlefield 4 are the same people who created Battlefield 5. Sure, some of the same employees could be working at the studio, but I doubt they think the same as they did 7 - 9 years ago.
I can't give my judgments about BF2 as I started with BF2 Modern Combat for the original Xbox. Very different title than BF2 for PC.
I don't understand the meme part you're talking about.
@DingoKillrI play almost only BF4, because I think it is the most fun active BF-game.
But BF4 has a lot of issues, vehicle/infantry balance is not good (thermal optics, too many vehicles), the sound really sucks, spotting is totally over the top, movement on terrain is clunky, abusable movement (broken hitboxes), annoying gadgets (mortars, SUAVs etc), many maps have to much verticality (roof-top-campers), weapon-mechanics are too random (suppression/RBD) etc etc. Personally I don't want a new BF4 but "something else".
Even though newer titles has a lot of faults (special classes, attrition, excessive rockets/arty/bombers, rigid weapon-classes, stupid/non-existant customization etc) they also have a lot of improvements and many of them would be good to have in a modern BF-game (movement over terrain, gun-play of BFV etc).
For me, all BF-games are annoying at some level, but the newest titles (BF1/BFV) have become more annoying than fun, most of the time.
In the end, I hope they can make a modern BF-game that is fun to play, which is what's missing most in the newest titles. How they get there I don't know, but if they succeed it doesn't matter much.
yeah the fun to play aspect is the key. i thought BFV was missing that fun factor overall.
Too much focus on pro esports gunplay. New features never grabbed me. Couldn't stand looking at the game much of the time. They took out fun stuff.
Not looking for too cheap. Too cheap isn't fun either. But this mentality that everything in a 32vs 32 player shooter has to be designed as if the game is a 1v1 game of the superiorly skilled player always wins and is always refreshed to win the next 1v1 encounter was a mistake I think.
Game has to show me day one that it is worth putting time into. I never got that vibe from BFV. I got the vibe that it was going to be too much work for too little payoff.