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While most of those sound good, few seem like we already have and just expanding.
We got dynamic weather and epic destruction since BF1
I hope perks are not tired to squad like BFV. Encourage and rewarding teamwork is fine but depend on others to follow orders is bad.
@DingoKillr
Yeah I forgot to say that as well. I'm not a fan of the leader only perks, like airstrikes. If I make points, I should get to use them, not someone else.
- cso77775 years agoSeasoned Ace@Popa2caps I will even say, hopefully rockets and arty-strikes will not be rewards like in BFV. Some games became spam-fests of explosions because of this and it often just contributed to making bad games worse.
When a team is pushed back, the other team can make it almost impossible to take back any objective, because of the constant 'rain' of explosives whenever a flag is being contested.- Anonymous5 years ago
@cso7777
Yeah I'm with you, I don't want any kind of * of action, just not someone doing something, gaining points, and able to call in things. - rainkloud5 years agoSeasoned Ace
This can be easily remedied with longer reload timers and/or max strikes per match.
Same thing with mortars. They got taken out because people (rightly) complained about mortar spam but it's not like this is a difficult or unprecedented challenge. You can make it special class kinda like a vehicle and make it so there's a fixed amount. You could make them dependent on spotters, You can make it so the first shot is inaccurate by default and you have to hold down the button to make it the accuracy increase and while you are holding down you can't move the crosshairs which would introduce a lot of skill to it.
Balancers have lots of tools at their disposal. Something has to be really effd up to warrant yanking completely from the game.
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