Forum Discussion
Im increasing the map size and player number. I'm at Golmud Railway, Conquest Large, with 64 players, and my game is playing smoothly. I can't understand this. I don't know if it's related to that process, to something else, or if this whole thing is just random.
I AM still getting some spikes and frame drops, but now they are related to something happening to the game. Not getting them while standing still or looking at the menu screen, for no reason at all.
I have a mix of medium and high settings right now, with Vertical Sync and Motion Blur 50%, Res Scale 100%.
To the poster above: Yes, I've considered playing on a 32bit with a max of 3.25 ram as the cause of these spikes. But seeing as I can play the game more or less fine SOMETIMES, for some reason I can't understand, I can't see how it must be that. And I've heard of players who did change to 64bit but continued having the same problems, so I'm reluctant to do that
I need to to know exactly what is happening right now. If my game is playing fine, I need to know what caused it to run fine, so I can control it.
Whatever all says , i still belive that the problem is from the low RAM space.
because 4 GB is very low for the game , because my brother started to play with even 6 GB and he was having freezes after some muinits if starting play , and i told him to upgrade to 8GB and after he did that , there is no freezing any more.
And i think that if you tryed Siege of Shanghai you will have the biggest amount of freezes because this is a large files size map , which needs big size from RAM.
I am playing with Core i3 , GTX650 , 8GB Rams and there is no freezes at all , while your PC Specs is much better than me with the GPU and CPU and Even RAMs!
So the only different thing is the operating system , because when i play the game i can see that the RAM usage is near by 6 GB or some less , while all RAMs you have is 3.25 !
And did you tested the GPU and CPU temps while gaming?