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@CELSI_GEROf course there is an edit option. In the top right hand corner of your post you can find a three dot symbol, that opens a drop down menu allowing you to edit your post.
I do agree with you, that ground vs air combat is hard to balance. However, they balanced it way better in previous itterations of the game like BF4. I think your suggestions of removing ground vs air combat for the most part is a little bit drastic and would defently encounter resistance in the community. Planes have been a part of the franchise from the beginning. BFBC and Hardline are exceptions and didn´t have planes due to the maps being ways smaller, than in the main games.
- @N4v1s
Thank you for your hint about the "3 dots" button. At first could still not find it, it took me a while to realize that the "dark theme" on my mobile browser made it merely invisible for me.... stupid me 🙂
Yes, I also think that removing planes is not an optimal solution and that planes belong to a real Battlefield game.
But look what happened in BFV: The complex game parameters, the multitude of weapons and gadgets... the game got so complex that they could not find a decent ground <> balance anymore. Instead they changed and changed and changed it with every update, enraged pilots as well as ground an divided the community. I almost "hate" planes in BFV now, sometimes I "camp" in SAA or with Fliegerfaust all map long just to annoy the pilots. How did I turn from a decent pilot (in all former BFs) into a plane hater? Did my character suddenly turn me into an a*hole or is there just something fundamentally wrong with the game?
The bottom line is: BF6 will be even more complex. I have absolutely no hope that ground<>air balance will be any better than in BFV. Not only because BFV made me lose my faith in Dice's competence and willingness to deliver a sophisticated game, but also because I myself cannot see a good solution.
So maybe removing planes or at least suppress infantry<>plane battle is the lesser evil than again 2 years of Dice bungeling with ingame balance and enraging/deviding the community until they abandon the game again because they realize that it cannot be fixed.
Sorry for my English. I feel that I often could not find the right words to say what I wanted to say. I hope you can understand anyway I can hop into any SAA seat and clear the skies very quickly of even very-distant targets .
I can just as easily be Rocketed out of that seat by those same very-distant targets .
I can put four or five Flak shells onto a Plane about to fire those Rockets , run away from the Rockets , and then hop on again to fire on their retreat .
Not every time , not all the time . . . in fact only twice .
But it can be done .
I didn't just show up able to do this .
Neither did those highly-skilled Pilots .
We've worked on it for a long time .
Died for it repeatedly in fact , so-o
Git Dyin' , I guess (with a learnin' yearnin' towards 'or not')
- @tempo_rarity And I tried for a long time as well. On Iwo Jima good pilots killed me from so far away, that I wasn´t able to hit them once, even if I did spot them targeting me. I know that there is a skillgap. However, I don´t enjoy any gameplayfeature, where I don´t even get a chance to fight back.
- @N4v1s We need a Chance to fight back...
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