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@CELSI_GEROf course there is an edit option. In the top right hand corner of your post you can find a three dot symbol, that opens a drop down menu allowing you to edit your post.
I do agree with you, that ground vs air combat is hard to balance. However, they balanced it way better in previous itterations of the game like BF4. I think your suggestions of removing ground vs air combat for the most part is a little bit drastic and would defently encounter resistance in the community. Planes have been a part of the franchise from the beginning. BFBC and Hardline are exceptions and didn´t have planes due to the maps being ways smaller, than in the main games.
Thank you for your hint about the "3 dots" button. At first could still not find it, it took me a while to realize that the "dark theme" on my mobile browser made it merely invisible for me.... stupid me 🙂
Yes, I also think that removing planes is not an optimal solution and that planes belong to a real Battlefield game.
But look what happened in BFV: The complex game parameters, the multitude of weapons and gadgets... the game got so complex that they could not find a decent ground <> balance anymore. Instead they changed and changed and changed it with every update, enraged pilots as well as ground an divided the community. I almost "hate" planes in BFV now, sometimes I "camp" in SAA or with Fliegerfaust all map long just to annoy the pilots. How did I turn from a decent pilot (in all former BFs) into a plane hater? Did my character suddenly turn me into an a*hole or is there just something fundamentally wrong with the game?
The bottom line is: BF6 will be even more complex. I have absolutely no hope that ground<>air balance will be any better than in BFV. Not only because BFV made me lose my faith in Dice's competence and willingness to deliver a sophisticated game, but also because I myself cannot see a good solution.
So maybe removing planes or at least suppress infantry<>plane battle is the lesser evil than again 2 years of Dice bungeling with ingame balance and enraging/deviding the community until they abandon the game again because they realize that it cannot be fixed.
Sorry for my English. I feel that I often could not find the right words to say what I wanted to say. I hope you can understand anyway
- 5 years ago
I can hop into any SAA seat and clear the skies very quickly of even very-distant targets .
I can just as easily be Rocketed out of that seat by those same very-distant targets .
I can put four or five Flak shells onto a Plane about to fire those Rockets , run away from the Rockets , and then hop on again to fire on their retreat .
Not every time , not all the time . . . in fact only twice .
But it can be done .
I didn't just show up able to do this .
Neither did those highly-skilled Pilots .
We've worked on it for a long time .
Died for it repeatedly in fact , so-o
Git Dyin' , I guess (with a learnin' yearnin' towards 'or not')
- 5 years ago@tempo_rarity And I tried for a long time as well. On Iwo Jima good pilots killed me from so far away, that I wasn´t able to hit them once, even if I did spot them targeting me. I know that there is a skillgap. However, I don´t enjoy any gameplayfeature, where I don´t even get a chance to fight back.
- 5 years ago@N4v1s We need a Chance to fight back...
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