Bug: Amount of gadgets is always -1 of its maximum amount after spawn
Product: Battlefield V
Platform:PC
Please specify your platform model. PC
AMD or Nvidia Model Number Doesn't matter here!
Enter RAM memory size in GB Doesn't matter here!
Are you using any software with an overlay? No
Which part of the game is the issue happening in? Multiplayer
Which part of the mode? Breakthrough
Please select your region Europe
On which server did this happen?
When did this happen? (dd.mm.yy hh:mm)
Summarize your bug Hello guys, when spawning, the amount of gadget carried is always one below maximum. That's pretty weird and it makes the game just unnecessary complicated. You always have to reequip for this +1 item on a supply box / crate. So when playing as an support class, my default behavior after spawn works like this: select box drop it get my missing stuff. As any other class you have to get to the supply points nearby. That's absolutely nonsense and unnecessary in my opinion. Please set the maximum amount carried as the start loadout.
How often does the bug occur? Every time (100%)
Steps: How can we find the bug ourselves? Start a round of whatever game mode. To shorten the tests up and save time looking for a ammo crate: Select a support class with the ammo box gadget and any other "limited" gadget e.g. mines.
What happens when the bug occurs? My brain asks myself "why I have to do this?" and when selecting the support class it doubts those guys were trained for math related stuff -.-
What should be happening instead? Maximum amount of gadgets = amount of gadgets at spawn for each class
Hope you will fix this, because there is absolutely no reason, it should stay that way in my opinion. Even if I switch to maximum fantasy mode, my imagination can't find any indication, what's good about this - except for some minor squad points, when you grab stuff at suppport characters, but this cannot be serious in a team based game like Battlefield.