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Thanks for you response. I should have added that I tried 418.91, but it made almost every game including BFV unplayable (very low fps) and Apex crash to desktop.
When I monitor with afterburner, CPU is around 70-80% and GPU 99%. Framerate is around 120fps, uncapped. Temperatures are good, around 60-65C both. When I go lower settings/resolution, CPU usage goes up and GPU usage goes down (obviously).
I'm sure it's some Frostbite/multiplayer problem since, like I stated before, turning a tank turret is perfectly smooth and also the problem is not in the practice range.
@TakeOver79 wrote:
Thanks for you response. I should have added that I tried 418.91, but it made almost every game including BFV unplayable (very low fps) and Apex crash to desktop.
When I monitor with afterburner, CPU is around 70-80% and GPU 99%. Framerate is around 120fps, uncapped. Temperatures are good, around 60-65C both. When I go lower settings/resolution, CPU usage goes up and GPU usage goes down (obviously).
I'm sure it's some Frostbite/multiplayer problem since, like I stated before, turning a tank turret is perfectly smooth and also the problem is not in the practice range.
Are you using Afterburner normally when the issue is happening? If yes please disable it as MSI Afterburner has caused performance issues with Battlefield titles since at least BF3.
- 7 years ago
I tried all the mentioned settings and all combinations indeed, as well as a lot more using a very wide range of settings in user.cfg. It does affect the screen quality but not the stutter.
Normally I don't use afterburner, just to monitor sometimes. It makes no difference if I have afterburner on or off.
I also tried running the known tools ParkControl and ISLC, none of which make a difference.
Using perfoverlay.drawgraph 1 I can see small spikes in the cpu graph.
I reduced the amount of stutter greatly by using a borderless window. It's more playable than fullscreen although the fps have dropped a little. But it's by far not as smooth as all the other games.
- ragnarok0137 years agoHero+
@TakeOver79 wrote:
I tried all the mentioned settings and all combinations indeed, as well as a lot more using a very wide range of settings in user.cfg. It does affect the screen quality but not the stutter.
Normally I don't use afterburner, just to monitor sometimes. It makes no difference if I have afterburner on or off.
I also tried running the known tools ParkControl and ISLC, none of which make a difference.
Using perfoverlay.drawgraph 1 I can see small spikes in the cpu graph.
I reduced the amount of stutter greatly by using a borderless window. It's more playable than fullscreen although the fps have dropped a little. But it's by far not as smooth as all the other games.
@TakeOver79 I see that you're using NVIDIA, after the last driver update it maxed out my settings and I had stutters like you did. I went into NVIDIA control panel and adjusted the settings putting them either on balanced or performance (similar to what @2042isNotBF stated), however additionally I selected my GPU to run PhysX calculations instead of letting it choose between GPU and CPU. After that the stuttering was almost completely gone. If you haven't done that I recommend trying it.
- 7 years ago
I set my nvidia 3D settings to performance now, and as it increases my fps quite a bit, but it also made the stutters even worse. Also physx is set to the 2070, been like that forever.
I can directly correlate the stutters to my cpu graph, meaning that the higher the spikes, the more microstutters I have. See the attached screenshot. This is when idling for a bit. When I mover around or something happens on the screen, it gets worse. Is it supposed to look like this?
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