Cosmetics sticking to specific character model after patch 4.4
Product: Battlefield V
Platform:PC
Please specify your platform model. PC
AMD or Nvidia Model Number Nvidia Titan Xp Collector's Edition
Enter RAM memory size in GB 32
Are you using any software with an overlay? Yes
If yes, can you list them here? Origin
If you disable this software, does that have any effect? No
Which part of the game is the issue happening in? Game Menu
In which game menu were you when the bug occurred? Your company
Please select your region Europe
On which server did this happen? All
When did this happen? (dd.mm.yy hh:mm) 03.09.19 11:00
Summarize your bug When applying cosmetics to a character model, for example Günter as an axis assault character, and then you go and select Günter for your axis Support character, and change the helmet or whatever on that Günter, it carries over to the assault character... This can't be intended behavior... I want several Günters with different uniforms as for example Assault, Medic, Support or Scout.... Please fix! 🙂
How often does the bug occur? Every time (100%)
Steps: How can we find the bug ourselves? Set your axis assaulter character model to Günter and spec him out with whatever cosmetics you want, and when you select Günter for any of ther other 3, he will have the cosmetics you have to the first one (assault), and when you change any of the 4 pieces of uniform/facepaint on him, it will carry over to all other Günters.... This applies to all character models
What happens when the bug occurs? The uniform pieces and facepaint gets saved to the character model, instead of your character model for that specific role (assault/medic/support/scout)
What should be happening instead? The uniform pieces and facepaint should be saved to your specific class (assault/medic/support/scout) instead of the central character model.
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