Forum Discussion
It's really crazy to optmize settings when you are playing a Battlefield game. It's the only one where we have to do some stuff to get the best performance...
My GPU usage can't reach 100 % due to 100 % CPU usage.
One real thing is: Dice need to optimize the game for ressource consumption.
I'm not the only one to get this annoying problem. Guys with i7 or i9 can't reach 100% usage due to bad optimization !
I know that you gpu obviously doesnn´t have a 100% usage. It is still important to know how high it really is. When you have a really low usage, you should play around with your settings as I said before. If it is quiet high there is another problem.
- 6 years ago
Humm ???
GPU usage need to reach 100% usage to get the best performance in a video game.
If you are getting like 20% there is a problem yes. It is not the other way around.
- 6 years ago
I don´t think you really understand what i mean. 🙂
There are two possible problems in your situation:
1. Your CPU usage is at 100% and you GPU usage is at 85-90% or even as low as 40% (I had that problem when BFV came out). In that case Your problems occure due to you GPU no being used to its full potential. The solution for this you can probably find in your settings as I said before. I had to change to DX11 and FFR on for my GPU to start working properly. This might be different in your case, so just try different combinations of these settings.
2. Your CPU as well as your GPU usage is really high (95% or higher). In this case there has to be a different problem, when you´re still getting lower FPS than you did with the RX card.
For this reason I´m asking what your GPU usage really is. 🙂
- 6 years ago
I'm playing DX12 ON FFR OFF RenderAheadLimit set up to 2 and i fixed pre rendrered frame virtual to 2 into Nvidia panel.
My GPU usage is 70% + in game.
It's not really smooth insofar as i have 100% CPU usage.
I tried to cap FPS to 100 to reduce CPU usage. It works but i get suttering / tearing.
I tried VSYNC it's really smooth, but i have 10 ms more for frametime (6.5 without VSYNC) corresponding to a greater input lag.