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@Osiris_RevengeI get half of the monitor refresh in pre-recorded cutscenes (both on gsync and off in dx11). Also when a chapter starts and the landmarks are being assigned (depot, alarm etc.) I get a stuttering also, although it is not pre-recorded and my frames still show very high values (140 fps). I think the animations after cutscenes are bugged as well (Norway campaign: Solveign Mother first being presented to daughter; after the hypothermia chapter-end when new mission loads, the landmarks being presented in the heavy water complex stutter sturing that animation). I think in battlefield 1 all cutscenes were having periodic stutters every 5 sec or so as well.
It has absolutely nothing to do with microstuttering as the stutters are in the 100s of milliseconds and it cutscenes even seconds. I think the cutscenes cant sync properly with anything not equal 60hz /30 hz or so. The other stutterings are fixed fps animations i think but when using 60+hz refresh displays they bug.
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