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@EA_BlueberrySo it's intentional design that allows players to spawn after the beacon has been destroyed?
@Adman_Tor
I think it's more of the game committing to the respawn, with a little latency sprinkled in.
Iirc, there is a certain buffer when a player is spawning in; they've gotten better since BF1 on how you can get shot back into the spawn menu (created specifically to reduce these types of situations) but in the end, I think your problem is a highly specific and rare occurrence (plus, with so many people fighting over such a small area, things are bound to go haywire).
- 7 years ago
@TTZ_DipsyYes I think you're right which means that it IS a bug and should be in bug reporting section. If they can cancel a spawn on a dead team mate - they should use the same function here.
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- 19 hours ago