7 years ago
Dx12 Stutters Firestorm
I had issues with stuttering on DX12. You can tell immediately when falling out of the plane there is slight stuttering. I upgraded my whole system just to play properly and it still does it t...
@MegaCosmic What settings for video are you using ingame? Your CPU is a 4core 8 thread as you know it meets recommended specs so I am thinking this is a video setting more then anything at this point. Try this ..
First step open NVIDIA Control panel under 3D settings go to Adjust image settings with preview
Pick use my preference and set it to performance and hit apply.
Next in NVIDIA control panel go to .. manage 3D settings add BFV and make sure this in in place....
BATTLEFIELD V NVIDIA CONTROL PANEL SETTINGS: Do this if you want
Anistropic filtering: Off
Antialiasing – FXAA: Off
Antialiasing – Gamma correction: Off
Antialiasing – Mode: Off
Antialiasing – Setting: None
Antialiasing – Transparency: Off
Maximum pre-rendered frames: 1
Power management mode: Prefer maximum performance
Shader Cache: On
Texture filtering – Anistropic sample option: Off
Texture filtering – Negative LOD bias: Allow
Texture filtering – Quality: High performance
Texture filtering – Trilinear optimization: Off
Threaded optimization: ON
Triple buffering: Off
Vertical sync: Off
For Origin turn off cloud storage and turn off origin in game. and remove g force experience if you have it installed most horrid program and it makes issues.
Next step in game video settings advanced .....
Turn on DX12
Make sure frame rate limiter is set to 200
future frame rendering- OFF --you can put this on for a few fps but you will get input lag and makes it more harsh to get a kill.
vertical sync- off
GPU memory restriction- off
Below set everything to custom or low <-- FPS over eye candy.
make sure FX Amount - Low, Ambient occlusion -OFF, Antialiasing post -processing - TAA Low , you canm put mesh quality to high but all others to low or med
Under video Basic ....
motion blur set to 0
Props for the time you put in this, but unfortunately none of these methods will help, because it's coming from the engine code or drivers.
My system is very capable (i7 9700K ~ 5.1GHZ, RTX 2080 ~ 2070Mhz Core, 8000Mhz Memory, 32GB RAM ~3200Mhz), and I also got stutters when DX12 is on. Not to mention the crashes I get when DXR is enabled (currently being fixed by the devs). The methods you explain will probably ease the issues for some people with not that capable systems, but the real problem is the game here.
Just for the record - I also play Metro Exodus on Ultra settings + DXR on Ultra that stresses the GPU way harder than BFV , I can even compare it to a GPU stress tester, haha, and I've never gotten any issues whatsoever. Many issues are still unresolved in BFV.
@MegaCosmic @_S7ORM-BRINGR Strange for the stutters as I use DX12 and I don't have stutters in BFV anymore but I also don't play PubG part of Firestorm in BFV ... on I9 - 9900K,Trident Z 4266Mhz 32GB,ROG Strix OC 2080Ti. I don't use the DXR eye candy they can keep it I got this card for what it can pull off on a 49in,144hrz screen with the FPS . It could just be a issue with the Pug G mode in BFV as it is so new and broken still as stated by @_S7ORM-BRINGR and he or she has a good point BFV is still messed up no question. I watch my screen like a hawk in game due to new video card and playing with settings still and so far no stutters on DX12.