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Enable Debug mode in nvidia Panel, the GPU will set the GPU Clocks to Standard if you use a factory overclocked card. ( you need to do this every pc restart )
DXGI_ERROR_DEVICE_REMOVED actually an Debug Message from DX12 this means the GPU driver have been crashed duo to instability
If you set the TDR delay higher, the PC will usually freeze w/ Bluescreen because windows can't reset the GPU Driver.
You didn't say any single thing true.
Enable Debug mode in nvidia Panel, the GPU will set the GPU Clocks to Standard if you use a factory overclocked card. ( you need to do this every pc restart ) -> FALSE, not a solution, does not matter at all. It's a conflict between Frosbite\Windows10\NVIDIA Drivers, that has nothing to do with card overclock.
DXGI_ERROR_DEVICE_REMOVED actually an Debug Message from DX12 this means the GPU driver have been crashed duo to instability -> FALSE, this happens both in DirectX 11 and 12. While 12 are almost unplayable (every people experience crashes like this, another sign this is a software problem), many people are experiencing crashes in DirectX 11 too (Frostbite is not stable but same conflict is present for example in Shadows of The Tomb Raider). This happens when Windows 10 think your NVIDIA Drivers is not responding (bad news for you, drivers are responding, you can see images on the screen, it is just a wrong Windows detection).
If you set the TDR delay higher, the PC will usually freeze w/ Bluescreen because windows can't reset the GPU Driver. -> FALSE, your PC will not crash anymore because it is just a software conflict, hardware is stable, delaying detection is sufficient to fix it.
Have a nice day.
- 6 years ago
hey if TdrDelay and TdrDdiDelay and TdrLevel and it still crashes what should i do, the link https://docs.substance3d.com/spdoc/gpu-drivers-crash-with-long-computations-128745489.html shows it without TdrDelay so you think removing that would work? thanks!
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