Dynamic Enemy Health Bar Info After Death
In previous Battlefields, you get to the know the enemy's static health at the moment you were killed. However, how about also including info on the enemy's dynamic health while you wait for a revive? So, the bar will show a solid health showing the enemy's health at the time he/she killed you, but also show you the enemy's changing current health with a less opaque bar overlapping the static bar, or something similar in that vein.
Why is this useful? Maybe the enemy killed you at say 5 HP, but has healed to 100 HP so you don't tell your solo teammate to go after an "easy kill" 5 HP enemy. I always wanted that info in BF4 and BF1. I'm not sure if that's the direction that BFV wants to go, since it seems like the developers want the game to be more gritty and with info that's only known as if you were there (e.g. limited 3D spotting; attrition). Thoughts?