Forum Discussion
In BF1942 the servers were run mostly by the players themselves and policed by the players themselves and although cheating was and still is happening it was dealt with quickly.
Why open up the servers and allow teams and players to run the servers and police them against the cheaters and script kids?
If EA are not going to take control of this then let the player base do it and let us make the game what EA promised it would be.
Alternatively install code within the game that checks for validity of the program files and searches for additional scripts and code and block those players from joining a game when they run or are running the scripts, surely this cant be hard for the developers to implement?
I echo the thoughts of others on this forum wherein it seems that EA simply don't care any more and have moved on to the next big cash cow but thanks for your efforts in keeping the conversation alive.
Just checking for validity and such things won't do anything. If you think it is that easy to combat cheater, well I have to disappoint you. It is way harder, otherwise there would not be a single cheater in the game.
- 6 years ago
To run any cheat in game requires modification or exploitation of code within the game, such as the tagging of all enemies while clearing a sector in breakthrough. To make this happen the code must change from what is normal and therefore the packet transmission will differ from a normal player so I really do not see why it is so hard?
Good to hear though that the private server program will eventually happen thanks 🙂
- 6 years ago@BBDinkW Well as I said before, it is not that easy. There are to many people willing to pay money for cheats. As soon as money gets involved, there will be someone to make it work. This is a constant battle between professional programers. The game and anticheat developers trying to close loop holes in the code and developing methodes to find players using hack on the one side, the cheat developers trying to find new loop holes and hiding their cheat software from anticheat on the other side.
The sad truth is, that there will always be cheaters in games. Game developers can just try their best to make it as hard as possible and ban convicted cheaters fast.- 5 years ago
Couldn’t agree more and it’ll only get worse, with the increase in gamers joining the gaming field.
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