Forum Discussion
Trees are not optimalized for PS4, Xbox.. I dont know how about Pc but sometimes there are pixels on consoles.
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- DICE FRIEND - WindowsManTv_CZE || Twitter: WindowManTv
Thanks mate but doesn't really solve my problem. Trees should be optimized regardless of platform.
You should never see pixelated trees like this on a AAA title like battlefield.
Don't get me started on the terrible ping for firestorm. UNPLAYABLE for us in Oceania.
Cheers
- WindowsManTv_CZE7 years agoHero+@maximumtoast
We just need to wait for Dev. Team to optimalize those trees. There is no solution for this. 🙂
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- DICE FRIEND - WindowsManTv_CZE || Twitter: WindowManTv- someguy121217 years agoNew Ace
@WindowsManTv_CZE wrote:
@maximumtoast
We just need to wait for Dev. Team to optimalize those trees. There is no solution for this. 🙂
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- DICE FRIEND - WindowsManTv_CZE || Twitter: WindowManTvWe as players though expect high levels of quality from a game many spent $80 USD on, even at the $60 price it feels like an early access game as. BF1 never had the rendering issues that BFV has. On many maps objects like bricks on roads dont render unless you are like 3 or 4 meters away which is horrible. The rendering distance is so bad in BFV that you can actually see people better when not zoomed in on maps like Twisted Steel because of that. Then when you zoom in the trees render. On Arras I have seen the short grasses pixelate to look like something from Minecraft. Why does BFV have SOOOO many basic issues nearly 6 months into release?