Forum Discussion
WindowsManTv_CZE
7 years agoHero+
@maximumtoast
We just need to wait for Dev. Team to optimalize those trees. There is no solution for this. 🙂
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We just need to wait for Dev. Team to optimalize those trees. There is no solution for this. 🙂
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- DICE FRIEND - WindowsManTv_CZE || Twitter: WindowManTv
someguy12121
7 years agoNew Ace
@WindowsManTv_CZE wrote:
@maximumtoast
We just need to wait for Dev. Team to optimalize those trees. There is no solution for this. 🙂
- Did you find my post useful? -> Please grant + XP
- Did my post solve your issue/answer your question.? -> Please accept as solution
- DICE FRIEND - WindowsManTv_CZE || Twitter: WindowManTv
We as players though expect high levels of quality from a game many spent $80 USD on, even at the $60 price it feels like an early access game as. BF1 never had the rendering issues that BFV has. On many maps objects like bricks on roads dont render unless you are like 3 or 4 meters away which is horrible. The rendering distance is so bad in BFV that you can actually see people better when not zoomed in on maps like Twisted Steel because of that. Then when you zoom in the trees render. On Arras I have seen the short grasses pixelate to look like something from Minecraft. Why does BFV have SOOOO many basic issues nearly 6 months into release?