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Re: Draw Distance\Textures slow loading problem

Hey @AMEN2THAT, a quick question do you have the game on a SSD or a HDD? 

Thanks for all the information and video. 🙂 

/Atic 

3 Replies

  • Anonymous's avatar
    Anonymous
    7 years ago

    Hey @EA_Atic, sorry for the late reply

    Anyway its on SSD

    I also tried to remove settings files both local and cloud in case there was some corrupted/bugged one not saving settings properly, but didnt help

    I also tried messing with NVIDIA control panel but that didnt help either

  • Anonymous's avatar
    Anonymous
    7 years ago

    Hey @EA_Atic , no hardware is maxed out

    CPU (Ryzen 7 2700x) is less than 60% usage with some rare spikes to 80%+ when something happens (like spawning or some explosion etc) but its rare as i said, doesnt happen always

    GPU (1060 6GB) is rarely maxed out in usage, in some parts of some maps yes otherwise its more on the 70%; as for the GPU VRAM theres plenty available still

    I play mostly on low settings to reduce input lag (only Textures, Anisotropic Filter and Mesh are on High/Ultra) and i limit fps to 95, 1080p res... thats why my GPU cant be maxed out. If i would unlimit fps GPU would be on 90%+ of course

    RAM i got 16GB 3200Mhz and its never fully used clearly. I also found out W10 got some problem with standby memory list not cleaning itself so i am also using a tool to automatically clean it when i play BFV (doesnt make a difference for this texture/draw distance bug but makes game run smoother)

    SSD i got Crucial MX500, maybe not top performer SSD but still an SSD so it should be more than enough

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