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Re: Severe framerate drops in Multiplayer

Having exactly the same problem.

Radeon Software Version - 18.11.1
Radeon Software Edition - Adrenalin
Graphics Chipset - Radeon (TM) RX 480 Graphics
Memory Size - 8192 MB
Memory Type - GDDR5
Core Clock - 1338 MHz
Windows Version - Windows 10 (64 bit)
System Memory - 16 GB
CPU Type - Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz

As OP has described i get exaclty the same issue. only in MP does this happen.



2 Replies

  • SolitaryEclectic's avatar
    SolitaryEclectic
    Legend
    7 years ago

    @EA_Blueberry This is what I do to up my fps I hope it can help some of you...

    Nvidia BF5 settings ....

    First step open Nvidia Control panel under 3D settings go to Adjust image settings with preview

    Pick use my preference and set it to performance and hit apply.

    Next step in game video settings advanced .....

    Make sure frame rate limiter is set  to 200

    future  frame rendering- on

    vertical  sync- off

    GPU memory restriction- off

    Below set everything to custom or low 

    Under  video Basic ....

    motion blur set to 0

    To see fps in game with no typing do this....

    To see FPS in game with out fraps etc:
    1- open note pad
    2-put this in the note pad..... perfoverlay.drawfps 1 and Perfoverlay.fpsdisplayscale 4 <<< this can change to 3  or 2 or 1 depending how big or small you want it. 4 is large
    3-when you make the user.cfg in notepad,change the file type from text to all. And name it user.cfg
    4-Put in .....:\Program Files\Origin Games\Battlefield 5
    5-Also close Origin to put cfg in just to be safe :}
    6-You will see your FPS in top right of screen when you start BF5

    You can also use this page https://esports.exposed/bfv/best-battlefield-v-settings/ and add way more to this config to up your FPS even more see link or see below...

    RenderDevice.Force
    RenderAheadLimit 1
    RenderDevice.TripleBufferingEnable 0
    RenderDevice.VsyncEnable 0
    WorldRender.MotionBlurEnable 0
    WorldRender.MotionBlurForceOn 0
    WorldRender.MotionBlurFixedShutterTime 0
    WorldRender.MotionBlurMax 0
    WorldRender.MotionBlurQuality 0
    WorldRender.MotionBlurMaxSampleCount 0
    WorldRender.SpotLightShadowmapEnable 0
    WorldRender.SpotLightShadowmapResolution 32
    WorldRender.TransparencyShadowmapsEnable 0
    WorldRender.LightTileCsPathEnable 0
    WorldRender.FilmicEffectsEnable 0
    WorldRender.EmitterSunTransmittanceMapEnable 0
    WorldRender.EmitterSunTransmittanceMapResolution 0
    WorldRender.PlanarReflectionEnable 0
    RenderDevice.Dx11Enable 1
    RenderDevice.Dx11Dot1Enable 1
    RenderDevice.Dx11Dot1RuntimeEnable 1
    Render.DrawScreenInfo 0
    PostProcess.ForceDofEnable 0
    PostProcess.SpriteDofEnable 0
    PostProcess.SpriteDofHalfResolutionEnable 0
    PostProcess.DynamicAOEnable 0
    PostProcess.ScreenSpaceRaytraceEnable 0
    PostProcess.ScreenSpaceRaytraceDeferredResolveEnable 0
    PostProcess.ScreenSpaceRaytraceSeparateCoverageEnable 0
    PostProcess.ScreenSpaceRaytraceFullresEnable 0

      

  • Anonymous's avatar
    Anonymous
    7 years ago
    Approved

    @PureWhiteWitch Thanks for the help, has brought me nothing, unfortunately

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