Forum Discussion
Anonymous
6 years ago@SterlingARCH3R Happening to me too, only started with Rush. It’s very annoying, as it makes it almost impossible to hear footsteps and gunfire. It doesn’t matter if you’re attacking or defending. Dying doesn’t fix it. It only stops when the attacking side advances into the next sector.
Some footage of the bug (both on the attacking side, and the defending, so you can see how it only resolves itself when the attacking team moves into the second sector): https://youtu.be/CDQV2yrht7w
Some footage of the bug (both on the attacking side, and the defending, so you can see how it only resolves itself when the attacking team moves into the second sector): https://youtu.be/CDQV2yrht7w
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